littleerve Posted September 10, 2017 Share Posted September 10, 2017 Hi, I need some help with a projectile, I'm clueless when it comes to blender and not that much better with nifskope.I've tried importing a nif into blender but it's all Greek to me. Are there any guides specifically for fallout 4/projectiles/blender? I'm sure where to even go from here. Link to comment Share on other sites More sharing options...
JagMaker Posted September 10, 2017 Share Posted September 10, 2017 what do you want to do with projectile?)p.s. experience better guide) make many copies of ur .nif and change it as u wanna., also u can use CK's preview window to check how it looks like) Link to comment Share on other sites More sharing options...
littleerve Posted September 10, 2017 Author Share Posted September 10, 2017 I'm just trying to change a colour of all things (well mainly). But it's not the emmersive color option, it's not the grayscale texture DDS and i've tried changing the vertices colours too none of it works.And projectiles don't really show much in CK preview (nor in nifskope). It's meshes\effects\IncendiaryTracerBeam.nif (fallout 4) Link to comment Share on other sites More sharing options...
JagMaker Posted September 11, 2017 Share Posted September 11, 2017 kk, to find and change color of some mesh u can load it in 'outfit studio' r-click/properties/texturesfor example IncendiaryTracerBeam.nif using textures\Effects\GlowSpotLinear.dds and some gradient .dds., so if u'l play with it's colors is some Photoshop i think it will give resultalso, if u want to make some part of .nif invisible - u can use Nifscope, just scale this part to 0.0000 Link to comment Share on other sites More sharing options...
littleerve Posted September 11, 2017 Author Share Posted September 11, 2017 I must be looking in the wrong spot. i changed every dds link i could find to a plain colour with no alpha, still nothing. Link to comment Share on other sites More sharing options...
JagMaker Posted September 11, 2017 Share Posted September 11, 2017 don't change links inside .nifjust go fallout4\data\textures\effects and throw 'GlowSpotLinear.dds' there.also do same with 'gradient.dds - look it's path, take file and throw there.check ur fallout4.ini 'sResourceDataDirsFinal=' line have 'textures\,'open .dds with photoshop and change picture color as you wish.save file as .dds, choose dxt3 or dxt5 conversion because of alpha support) and check 'generate mipmaps'then check it inside the game ) Link to comment Share on other sites More sharing options...
steve40 Posted September 12, 2017 Share Posted September 12, 2017 (edited) also, if u want to make some part of .nif invisible - u can use Nifscope, just scale this part to 0.0000 No. Better to select the BSTriShape in Nifskope, and under the part's FLAGS in the BLOCK DETAILS window, change the flag from 14 to 15, which makes the part hidden. Or even press CTRL+DEL to delete that node branch completely. Edited September 12, 2017 by steve40 Link to comment Share on other sites More sharing options...
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