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UFO4 (unoffcial fallout 4 patch) importent information


ModUser66

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it seems that with the CC update (1.10+) you need to rename the patch's file to *.ESM otherwise the load order gets screwed over because of how the game loads "fake" .ESMs after real .ESMs, so if you keep the .esp extension who knows where UFO4 is going to get loaded.

 

the source for this is the posts on the mod's page on nexus mods

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