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NPCs auto-equipping the wrong weapon from the OutfitList


RagingPigeon

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I'm working on a mod right now that changes the outfitlist of a series of NPCs, and the outfitlist includes a sword, shield, bow, and arrows. I would like for the NPCs to all be carrying the sword and shield by default, and only switch to the bow as needed, and on a previous mod I made the NPCs all held the proper items...but currently, the NPCs are all carrying the bow and arrows, or just the sword, but never the shield. I'm assuming it has something to do with the combat style or class of the NPCs, but does anyone know the exact method for determining which items in their outfitlist they'll carry?
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