shinigamicarice Posted March 6, 2012 Share Posted March 6, 2012 Okay, mistakenly posted this in the Mod Talk forum. Hopefully that will be cleared up. Here it is in the RIGHT forum! While playing Skyrim, I've come up with loads of ideas to improve the game. Problem is, I don't have the patience or the skill to craft these into Mods for people to enjoy. So at least I'll share them with those who can turn these ideas into working game improvements. I will post more on this thread as they come to me. Use them freely, and you don't need to give me credit. I'm sure plenty of my ideas were thought of by others, but I hope I contribute something. Hunting -When an animal is wounded, it's health continues to deteriorate as it flees. You must track down your prey and recover it. Makes quick kills more desirable. -When you make a kill, even if it is not wildlife, predators and/or scavengers will be drawn to your location. Bandits, poachers, hunters and others may also be drawn. If you do not get to the kill first and loot it, you may lose it and it's loot. -Rename “Elk” and “Deer” - “Nordic Elk” and “Caribou”. -The ability to craft trophies and perform taxidermy. Trade in furs, meat, bones and other animal loot becomes more advanced. -Craft armors and clothes that match the terrain. Snow and ice, forest, prairie, mountain, swamp, etc. -Slaughterfish have raw Slaughterfish Fillets -Wild Mammoths – Mammoths with uncarved tusks. More aggressive, but can be hunted. Ingredients -Living versions of Frost Mirriam and Elve's Ear. -Living Garlic – Just scale down Leek plants! -At advanced levels of alchemy, new ingredients are available from sources (rather than Merchants) -Clams – Meat AND Pearls (Small Pearls = Rare, Pearls = Very Rare) -Spriggans yield Spriggan Sap -Mammoth Tusks can be turned into Powdered Mammoth Tusk -Eggs and Nests – More realistic. Small clutches of eggs, smaller eggs (instead of one big egg). -More bee hives. Also, add Beekeeping. Hives can be bought and installed, honey and bees be harvested and respawned in hives. -Farm Grindstones turn Wheat into Flour. Guild Ideas Thieves Guild -Clean up the filthy Flagon and Guild! Clean up grime, add more lighting. -More camouflage for secret tomb entrance. More plant cover and/or lookout? -Marry within Guild, more companions in Guild. -More unique loot and treasure quests.Companions -Fix up Jorrvaskr! Repair roof holes, improve grounds. -Certain quests yield special weapons, which can be displayed as trophies in Mead Hall. -When Harbinger, you can decorate the hall as you like. Your spouse may sleep in your bed. -Spouse Companions have larger beds and you can share their beds. Quests -”Agent of Kynareth” All wildlife peaceful, though will defend themselves if attacked.“Command Animal” ability, lower level starts with weaker animals and goes up.Spriggan allies. Quests to protect the wilds. Main enemies: Poachers, trappers, Forsworn). Hunters are allies, or yield to Agent. Ranger/Druid-type character. Only accessible after Gildergreen Quest. -”Agent of Hircine” All predatory wildlife are peaceful, prey animals more wary.Beast Form/shapeshifting abilities. “Berserk” mode. Rival agents challenge you to hunts. Werewolves are violent unless a higher-level ability “Command Werewolf” ability makes them yield. Ability to collect trophies. Only after Ill Met By Moonlight. -Improve Grey Quarter- Only after completing Stormcloak or Legion questline.Stormcloak – Must convince Ulfric to improve the Quarter, improve relations with Dunmer.Legion – After Ulfric killed, there are immediate efforts to help the Dunmer.Open trade relations within and outside of city, funding for business improvements.Windhelm becomes a hub of more immigration of Dunmer and others. Fix up Refugee's Rest. Temporary camps/housing outside of Windhelm and around Refugee's Rest.Racism still exists, more community dialog.Argonian and Khajiit also arrive, less welcome than Dunmer. Some Dunmer still hold 'slaver' notions.Fictional Dunmer character or Rolff are murdered, causing great friction between sides. Solve murder to reveal some sort of third party plot. Rolff – (Stormcloak) Main opponent, fights against immigration and improvements. (Legion) Troublemaker, gets thrown in jail. Brunwulf – (Stormcloak) Acts as Mediator between Jarl and Dunmer, (Legion) Leads efforts to improve and encourage Dunmer and Gray Quarter. Also sympathetic towards Argonians and Khajiit. Belyn Hlaalu – Main voice of the Dunmer. Represents community and mediates. Also sympathises with Argonians and Khajiit, but mostly focused on Dunmer. Has more power after Stormcloaks. Ambarys Rendar - More powerful after Legion wins. Doesn't care about Argonians and Khajiit, wants all focus on Dunmer. Other/Random -Spouses have more activities at home. Can run errands and work outside home. -Bookends – Placeable artifacts/objects that can be placed between or around books on bookshelves. -Fireflies/Torchbugs – Animated motes of light that appear to be swarms of fireflies. -Help Beggars More – Donate more or 'sponsor' them, then beggars leave (“to go where they can prosper”). New beggars may arrive. Donate more to dragon-attack farmers. -Adopt Animals! Stray horses can be sold or given to stables, farmers or Stormcloaks/Legion. Can adopt horses (ownership 'official' by buying 'tack and supplies' from stables.)Stray dogs can be adopted as personal pets or 'house pets'. Also can be given to families, farmers, businesses or guilds to stay. -Become Orphanage Sponsor Donate food, clothing and money. Expand Orphanage. Add garden, livestock. Fishery, Meadery, Inn, Jarl, Blacksmith, Apothecary and Temple offer work and training for kids -Revive old Nordic weapons and armor. Link to comment Share on other sites More sharing options...
the7thguest Posted March 7, 2012 Share Posted March 7, 2012 Some interesting ides, but for: -Revive old Nordic weapons and armor. At least the weapons can be modified into northern hero weapons by the default game already :) Regards Link to comment Share on other sites More sharing options...
shinigamicarice Posted March 7, 2012 Author Share Posted March 7, 2012 Some interesting ides, but for: -Revive old Nordic weapons and armor. At least the weapons can be modified into northern hero weapons by the default game already :) Regards What about crafting new armor and weapons based upon old designs? Instead of the rotten, dessicated armor that's available. Link to comment Share on other sites More sharing options...
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