shayferal Posted September 13, 2017 Share Posted September 13, 2017 I've been working on a mod in the same vain as "Weapons of Fate" and "Realistic Ballistics", my own personal take on the realistic bullet speed and drop; but as a plugin for the mod "New Calibers". So, you might be asking what makes this mod of mine stand apart from these other projectile mods? Well... My mod has unique projectile data for every. single. caliber! Researched and mathed... To the best of my ability T_T Whats more, I found a way to obtain in-game distance and using the Skyrim distance chart for the creation kit; was able to set up targets for (approx) 50 yards, 100 yards and 200 yards. From there I made a couple of calibers to start with for testing, timed it the best I could; and then mathed out the rest of the calibers via percentages. I have all the pistol and rifle rounds set up, haven't done shotguns yet. And currently I can really tell the difference between .45 Auto, .50 Action Express, .30-06; etc... But, I want to get some input on the mod. Preferably from people who have more real life experience with shooting than myself. I have some, but having a collection of weapons isn't a luxury I have. So, if you're interested in helping me test this mod further, help with balancing and fine tuning, shoot me a private message! ***Mod will require NEW CALIBERS***https://www.nexusmods.com/fallout4/mods/8588/? And I will do one for vanilla ammo too. Link to comment Share on other sites More sharing options...
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