speckledsnake Posted September 13, 2017 Share Posted September 13, 2017 (edited) I have all my environmental mods/texture mods/body+skeleton/armor mods/etc. I'm now on to the tricky stuff. I have installed (but not yet patched): Perkus Maximus ASIS Automatic Variants FNIS and have not yet installed: PCaPP DSR (waiting to do this the very last) I'm following GamerPoets videos, which indicate to create my Merged (TES5Merged) Patch, followed by my Bashed Patch, and then all other patchers. (As his video has one unchecking all the patches other mods create, and then remaking them, I assume this is the same process for the first time through.) Questions: 1. Where in this process should I install PCaPP? 2. Am I really understanding it correctly that before I make my TES5Merged patch, I should deactivate (at left) any mods that "have their own patchers", and by that, their corresponding ESPs/ESMs in the plugins window? As in, I should have ASIS, Perkus Maximus, Automatic Variants, and FNIS deactivated completely, before I run TES5 Edit to make my patch? 3. After I make my Merged Patch, I'm going to make my Bashed Patch. I have a lot going on, and I can't find tutorials that gives direction for (all of these together), so I'm trying to find the right order in which to create these subsequent patches: FNIS Patcher ASIS Patcher Automatic Variants Patcher PerMa Patcher PCaPP Patcher DSR Patcher (the above is my current best guess). Does that look right? Thanks for any help. Edited September 13, 2017 by speckledsnake Link to comment Share on other sites More sharing options...
coolsp0t Posted September 13, 2017 Share Posted September 13, 2017 (edited) Install every Skyproc Mod with Mod Organizer.For ASIS:Look at the right side of your Mod Loadingtable. On the top side are Tabs, click the Tab "DATA".Search in the list more on the bottom the Folder "Skyproc Patchers"This folder contains a file: "ASIS.jar"Click it right and then click "Open/Execute"Now the Skyproc Patcher for ASIS will open.Configurate it and Patch.When the Patcher is done.Go to the Mod Organizer Folder and search for "mods"Open the folder and create a new with the name "ASIS Patch"Go to the Mod Organizer Folder and search for "overwrite"Cut ASIS.esp & Skyproc Patcher folder and paste it in your created "ASIS Patch" folder.activate ASIS_dependency.esp & ASIS.espDone.FNIS & Automatic Variants will work the same way. If you have to patch again, get sure to erease the old patch.esp files before you start the patcher again, because ASIS Patcher for example will try to implement the ASIS.esp which is the patch itself. This will end in a crash. I cant help you with the rest, because I dont know and use them. Edited September 13, 2017 by coolsp0t Link to comment Share on other sites More sharing options...
speckledsnake Posted September 13, 2017 Author Share Posted September 13, 2017 Install every Skyproc Mod with Mod Organizer. For ASIS:Look at the right side of your Mod Loadingtable. On the top side are Tabs, click the Tab "DATA".Search in the list more on the bottom the Folder "Skyproc Patchers"This folder contains a file: "ASIS.jar"Click it right and then click "Open/Execute"Now the Skyproc Patcher for ASIS will open.Configurate it and Patch.When the Patcher is done.Go to the Mod Organizer Folder and search for "mods"Open the folder and create a new with the name "ASIS Patch"Go to the Mod Organizer Folder and search for "overwrite"Cut ASIS.esp & Skyproc Patcher folder and paste it in your created "ASIS Patch" folder.activate ASIS_dependency.esp & ASIS.espDone. FNIS & Automatic Variants will work the same way. If you have to patch again, get sure to erease the old patch.esp files before you start the patcher again, because ASIS Patcher for example will try to implement the ASIS.esp which is the patch itself. This will end in a crash. I cant help you with the rest, because I dont know and use them. Thanks very much. That part I actually do know how to do. I'm just unsure about what should be active for which other patches, and in what order I should be generating all of them. Confusing stuff. Link to comment Share on other sites More sharing options...
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