speckledsnake Posted September 13, 2017 Share Posted September 13, 2017 (edited) I posted this in the wrong place...moving it here... I have all my environmental mods/texture mods/body+skeleton/armor mods/etc. I'm now on to the tricky stuff. I have installed (but not yet patched): Perkus Maximus ASIS Automatic Variants FNIS and have not yet installed: PCaPP DSR (waiting to do this the very last) I'm following GamerPoets videos, which indicate to create my Merged (TES5Merged) Patch, followed by my Bashed Patch, and then all other patchers. (As his video has one unchecking all the patches other mods create, and then remaking them, I assume this is the same process for the first time through.) Questions: 1. Where in this process should I install PCaPP? 2. Am I really understanding it correctly that before I make my TES5Merged patch, I should deactivate (at left) "...any mods that have their own patchers..." (per GamerPoets video), and by that, their corresponding ESPs/ESMs in the plugins window? As in, I should have ASIS, Perkus Maximus, Automatic Variants, and FNIS deactivated completely, before I run TES5 Edit to make my patch? Or does it only mean the PATCHES for those mods should be disabled? 3. After I make my Merged Patch, I'm going to make my Bashed Patch. I have a lot going on, and I can't find tutorials that gives direction for (all of these together), so I'm trying to find the right order in which to create these subsequent patches: PCaPP Patcher FNIS Patcher ASIS Patcher Automatic Variants Patcher PerMa Patcher DSR Patcher (the above is my current best guess). Does that look right? Thanks for any help. Edited September 13, 2017 by speckledsnake Link to comment Share on other sites More sharing options...
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