LegendaryGoku Posted September 13, 2017 Share Posted September 13, 2017 hey guys i need help making a script i dont know anything about scripting but i need a script that will summon a monster once the player haskilled x # of monsters Link to comment Share on other sites More sharing options...
sp0ckrates Posted September 14, 2017 Share Posted September 14, 2017 So I'd use the method of dynamically attaching scripts to the monsters you have in mind. https://www.creationkit.com/index.php?title=Dynamically_Attaching_Scripts The script attached checks when the player hits the monster, and checks when the monster dies using the OnDeath() event. When the monster dies, you can add one to a global variable you create in the CK. Use an if statement to check if the variable reaches the number you want. https://www.creationkit.com/index.php?title=Global Once it gets that far, use the PlaceAtMe() function to place the monster you want next to the monster that dies. https://www.creationkit.com/index.php?title=PlaceAtMe But... This is an ambitious project for someone just starting out! Any ideas for something simpler you'd like to try out? Link to comment Share on other sites More sharing options...
sp0ckrates Posted September 18, 2017 Share Posted September 18, 2017 Also see Resurrect an Enemy on Death Script on this page: https://www.creationkit.com/index.php?title=Complete_Example_Scripts#Script_to_make_an_item_cast_a_spell Link to comment Share on other sites More sharing options...
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