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Enabling Static Objects.


Kyman3

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Hello everyone, Im having trouble in the CK enabling static objects with aliases. I can enable levelld monsters and NPC's just fine, but objects dont seem to work with the enable script (or the alias function, dont know)

 

The script Im using is this:

"Alias_Stall().GetReference().Enable()"

Im trying to enable a horse stall after some npc dialogue and upon stage 10 of the quest. The Dialogue and quest progress fine but this particular script wont compile properly.

I have the Object itself and the alias set to allow dissabled.

 

Im placing it in the script menu for stages, as has worked for actors before.

If Im doing something hilariously out of place, pleas LMK

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