Darkfoot Posted September 15, 2017 Share Posted September 15, 2017 (edited) Hi everyone, pretty much what the title says, I would like to know how i can use the CK to cause sleeping to NOT reset the players health anymore. I am playing a hardcore play through and currently have no means of natural health regeneration over time, meaning i have to use potions spells or healers throughout Skyrim. During times where i start to actually struggle in the game and am about to die, I always have an easy way by just pulling out my bed roll and sleeping for 1 hour to restore all HP no matter the magnitude of the injury, which just makes me feel OP. Thanks in advance. Edited September 23, 2017 by Darkfoot Link to comment Share on other sites More sharing options...
cdcooley Posted September 15, 2017 Share Posted September 15, 2017 I think the only way would be to use a script that records your health when you start sleeping and then damages it back to that when you wake up. I haven't tested it but the general idea would be something like this attached to a quest. ScriptName NoSleepRestoreHealth extends Quest float lastHealth Function OnInit() RegisterForSleep() EndFunction Event OnSleepStart(float afSleepStartTime, float afDesiredSleepEndTime) lastHealth = Game.GetPlayer().GetActorValue("Health") EndEvent Event OnSleepStop(bool abInterrupted) Actor PlayerRef = Game.GetPlayer() PlayerRef.DamageActorValue("Health", PlayerRef.GetActorValue("Health") - lastHealth) EndEvent Link to comment Share on other sites More sharing options...
Darkfoot Posted September 23, 2017 Author Share Posted September 23, 2017 I managed to find a solution, a mod called Realistic Regenerationfound here on nexus:https://www.nexusmods.com/skyrim/mods/55507/? on the Sleeping & Waiting tab in the MCM menu you can adjust the amount of healing from sleeping as you see fit Link to comment Share on other sites More sharing options...
Recommended Posts