dpgillam Posted September 15, 2017 Share Posted September 15, 2017 My computer wont run SSE, so I use Nexus' converter. What else needs to be done to a mod before it can be transferred to Beth.net? I would like to ask someone willing to please host some of my mods there so I can use them on my PS4 (Ive been making them specifically for that) and want to do as much of the work as possible so that the hoster isnt inconvenienced. Link to comment Share on other sites More sharing options...
iXenite Posted September 16, 2017 Share Posted September 16, 2017 (edited) Generally speaking, if the mod is indeed suitable for Special Edition (and don't cross the PS4 limitations) you just need to open the CK and upload it to Bethesda.net. It's been a while since I actually went through the process, but I don't recall it being super difficult. I could re-install Special Edition and perhaps do a test run for you (upload it) - but I don't own Special Edition on console, so I can't personally test if it works perfectly. So it would be "out in the wild" so to speak during testing. Edited September 16, 2017 by DaddyDirection Link to comment Share on other sites More sharing options...
dpgillam Posted September 20, 2017 Author Share Posted September 20, 2017 That would be awesome. Ive done everything to make these PS4 compliant; now I just need someone (anyone) to put them on Beth.net so I can use them. Link to comment Share on other sites More sharing options...
iXenite Posted September 21, 2017 Share Posted September 21, 2017 That would be awesome. Ive done everything to make these PS4 compliant; now I just need someone (anyone) to put them on Beth.net so I can use them. So, are these the mods you have uploaded on the Nexus for the Special Edition? Link to comment Share on other sites More sharing options...
Recommended Posts