SKKmods Posted August 25, 2020 Share Posted August 25, 2020 @ LucidLady actually you can take all the settlements and still start the MM quest line. What you can not do is (1) take all the settlements and (2) kill everyone so there are no settlers to help as I described. These are facts based on reproducable scripted tests (I have even included a link to the script above so you can try it) not reddit opinions. Link to comment Share on other sites More sharing options...
LucidLady Posted August 26, 2020 Share Posted August 26, 2020 @ LucidLady actually you can take all the settlements and still start the MM quest line. What you can not do is (1) take all the settlements and (2) kill everyone so there are no settlers to help as I described. These are facts based on reproducable scripted tests (I have even included a link to the script above so you can try it) not reddit opinions.One of us is definitely misreading the other. My fault, I just typed "taking all the settlements" instead of "killing all the settlements". That is a crucial distinction.But we are on the same page - if you kill all settlers before talking to Preston, it'll break the Minutemen questline.It's just, I thought that was a fairly known thing, so I was surprised to see someone like you who's so knowledgeable about the game running a test on something like that.But maybe you were testing something special about it and I just didn't understand? Am I missing something? Link to comment Share on other sites More sharing options...
SKKmods Posted August 26, 2020 Share Posted August 26, 2020 I am currently working with some folks on various "kill everything" challenges and we were exploring the impact on main quest factions. What happens if you kill all the X ... The fact that taking all the settlements before the generalissimo conversation still works shows some flexible "corner condition" thinking. There are some other radiants that could have been included in the make work stack that can progress MM quests without any settler spokespersons, like build a recruitment beacon or build defenses but they weren't. Link to comment Share on other sites More sharing options...
LucidLady Posted August 26, 2020 Share Posted August 26, 2020 Oho! I see, that is interesting. Now I understand!Well that's worth knowing. Link to comment Share on other sites More sharing options...
terror1200 Posted August 27, 2020 Share Posted August 27, 2020 Hey, I just solved the problem with the dialog, for myself at least. After the awkward staring for a while I fast traveled to tenpenny, tried to talk with the farmers which only resulted in "Yes?" and such, came back to Sanctuary, talked with Preston which resulted in another staredown...then however I tried opening the pip-boy during the scene which somehow activated the dialog. Seems like the prick likes to ignore people but doesn't like being ignored, I hope I helped. Link to comment Share on other sites More sharing options...
WsElite Posted September 11, 2020 Share Posted September 11, 2020 Well i got this problem too, since i can't wait for it i found a fix, it's a bat file from "Workshop Framework" (https://www.nexusmods.com/fallout4/mods/35004?tab=files) Link to comment Share on other sites More sharing options...
curlytom4637 Posted September 12, 2020 Share Posted September 12, 2020 Well i got this problem too, since i can't wait for it i found a fix, it's a bat file from "Workshop Framework" (https://www.nexusmods.com/fallout4/mods/35004?tab=files)I tried using this to fix it but it didn't work and I got the repeating keywords in the console. Do you know of another more manual way to fix this? Link to comment Share on other sites More sharing options...
Deleted1016523User Posted January 29, 2021 Share Posted January 29, 2021 When Mama says chems can help her with hte sight, Preston doesn't tell her to not do that - no-one does anything. So they're stuck in the museum of freedom.Mods or CC content, it's just so frecking broken! Link to comment Share on other sites More sharing options...
ryanjp89 Posted February 7, 2021 Share Posted February 7, 2021 Well i got this problem too, since i can't wait for it i found a fix, it's a bat file from "Workshop Framework" (https://www.nexusmods.com/fallout4/mods/35004?tab=files)TYVM for posting this. It fixed it for me right away. I was going through my mods one by one, trying to find out the culprit, so glad I came across this. XD Link to comment Share on other sites More sharing options...
Benmc20 Posted July 30 Share Posted July 30 Sadly it didn't work for me. Tryed this bat at the whole and typing each command manually. Link to comment Share on other sites More sharing options...
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