cypher2012 Posted September 19, 2017 Share Posted September 19, 2017 (edited) Hey guys, could you take a look at my video and give me some idea why the movement is so glitchy? The train uses SplineTranslateTo to move. The train is a movable static and the track is static. Both have collision setup. If you look closely, it looks like it is the train glitching out, the player seems to be moving correctly. I've tried disabling the track, just to confirm it wasn't the track causing issues. Even with the track disabled, the train still glitches out. Youtube video Train nif: https://drive.google.com/open?id=0B3fNHFFEy8SKYTZtX0ZHYV9Sb2sTrack nif: https://drive.google.com/open?id=0B3fNHFFEy8SKT1dxdmZac21qaTg Nifskope info:BSX flags: 555Flags under bhkNPCollisionObject: 128NiNode flags: 142 Edited September 19, 2017 by cypher2012 Link to comment Share on other sites More sharing options...
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