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Skyrim - .swf files


GomuGomu64

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Another quickie from me.

 

I heard that Skyrim uses .swf files in things like the Inventory menu and message boxes. Is that true, or was I being told utter garble?

Reason for asking, is I've made a basic .swf with the intent to make an alternative dialogue system (Current one is the slowest, clunkiest POS I've ever seen with this type of software) to the CK's inbuilt one. How would I go about calling up my custom .SWF in-game? (Or, more directly, how would I call it up whenever a specific NPC is talked to?)

 

Thanks in advance.

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Humm...Contacted them, but I doubt that they may have the information I need, as what they have done is replaced the .swf files, whereas I want to create a new set of files.

 

...Ergh. I should post this on a flash forum, but the forums I know that are well-versed in this stuff won't know how Skyrim works to the extent they can aid me with this, but I also doubt that skyrimnexus has any competent flash users that are willing to help (Though I could very well be wrong).

 

Bleh.

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I actually know flash very well. However, my knowledge is meh :wallbash: from my understanding skyrim passes variables along to flash certain variables I'm not sure if you can add your own to create something new. I also know Getkeypressed is currently not working within SKSE so getting the menu to pop on by a key wont work. I am also interested in this topic if i come acorss anything else ill post.
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I actually know flash very well. However, my knowledge is meh :wallbash: from my understanding skyrim passes variables along to flash certain variables I'm not sure if you can add your own to create something new. I also know Getkeypressed is currently not working within SKSE so getting the menu to pop on by a key wont work. I am also interested in this topic if i come acorss anything else ill post.

Wicked cool, thanks :P

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