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Ideas for a pistol improvement mod?


oscarvdhooft

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I was thinking of making a simple mod that makes pistols a lot more viable, so I'm not gonna make some crazy pistol overhaul with 20 new pistol types, 10 new uniques and 50 new types of ammo, new animations etc.

 

Ideas I got so far is turning the chinese pistol into a machine pistol, cause there's a huge power gap between the .32 and chinese pistol compared to the 10mm. I did some testing and have to fine-tune the stats but it's a lot of fun to spray super mutants to death with such a tiny gun.

Making the chinese pistol automatic (with some damage increase aswell) would put it on par with the 10mm. I was also thinking of adding the Law Dog (probably in the Germantown police station, but maybe a more low-level player appropiate character would be better) with some significant buffs.

I'd also like to modify the gunslinger perk so that it also gives a 25% damage buff to pistols.

 

I'm mostly talking about the small guns pistols, the energy pistols (laser, plasma, alien) are pretty good already

 

I'd like it if you could throw in a bunch of your ideas :smile:

Edited by oscarvdhooft
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