kriegerseele Posted September 20, 2017 Share Posted September 20, 2017 Hey folks, i have a weird problem with a custom armor-texture i made and could use some help.I´ve created a ninja-like Armor in Nifskope by using some parts of cool armor-mods from the nexus.These custom armor contains bodyparts from the CBBE vanilla-outfit-replacer- precisely, some naked arms and parts of the chest(from Beggar-Outfit). I just created a chainmail-texture to replace the skin of the naked body parts...but they won´t show up ingame. These parts still using the normal body-textures, no matter what i do. Setting up the textures correctly in nifskope with it´s own texture-paths doesn´t change anything just as creating a TextureSet in CK. Except of these parts of the armor, all other retexturing works fine ingame.I play as a Ningheim, but i don´t think that´s the culprit, because the issue also occurs with all vanilla-races. Textures seem to be ok too, as they show up correctly in Gimp, nifskope, CK, DDS-Viewer...just not ingame. Any hints? Thanks in advance Link to comment Share on other sites More sharing options...
kriegerseele Posted September 20, 2017 Author Share Posted September 20, 2017 Ok, it has something to do with the race-skin-data...seems that it overwrites custom textures... it´s like race-skins always win. Link to comment Share on other sites More sharing options...
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