SkyTaylor21 Posted September 21, 2017 Share Posted September 21, 2017 So I really wanted to change the color of the imperial armor set in skyrim. I downloaded gimp and the dds pluggin and opened the armor there. I colorized it and turned the saturation completely down and made it darker so it had a similar feel to the imperial armor in oblivion. I exported it as a dds file into the skyrim/data/textures/armor/imperial/m/ folder and saved over the old version, but when I tested it in game, the changes didn't aplly. Any ideas? Link to comment Share on other sites More sharing options...
Niborino9409 Posted September 21, 2017 Share Posted September 21, 2017 (edited) It has to have the exact same name as the original texture. Does it? =D Do you have any other mods that might overwrite it? Edited September 21, 2017 by Niborino9409 Link to comment Share on other sites More sharing options...
SkyTaylor21 Posted September 22, 2017 Author Share Posted September 22, 2017 It has the exact same name and no there are no mods that could overwrite it. I even made a textureset in the ck and applied it to the armor, when I did that, the textureset had the changes but when I put the textureset on the armor, no changes were made. I did export my edit using existing mipmaps if that means anything. Link to comment Share on other sites More sharing options...
Niborino9409 Posted September 22, 2017 Share Posted September 22, 2017 I have no idea whether mipmaps make any difference. It has always worked for me. But feels like there's a setting you need to put somewhere but I can't for the life of me remember what that could be. :mellow: And the folder structure is as it should where you put your textures? Like this: data\textures\armor\imperial\\m\cuirasstrooper.dds ? Link to comment Share on other sites More sharing options...
Grospolina Posted September 22, 2017 Share Posted September 22, 2017 It has the exact same name and no there are no mods that could overwrite it. I even made a textureset in the ck and applied it to the armor, when I did that, the textureset had the changes but when I put the textureset on the armor, no changes were made. I did export my edit using existing mipmaps if that means anything.You should change it to "Generate Mipmaps". Mipmaps are smaller versions of the texture that are used when viewing from far way. If you don't generate new ones, then they won't have the changes that you made. Were you viewing the armor from a distance, or did you put it on yourself? Link to comment Share on other sites More sharing options...
SkyTaylor21 Posted September 23, 2017 Author Share Posted September 23, 2017 The textures are in the right location. I viewed it from a distance but also up close and then put it on my character. I don't think it's named curiasstrooper.dds but just curiass.dds which was the name of the file that I edited. The texture I edited may have been from a retexture mod but I don't see how that would matter. Link to comment Share on other sites More sharing options...
Niborino9409 Posted September 27, 2017 Share Posted September 27, 2017 Any news on this? Did you get it to work? :huh: Link to comment Share on other sites More sharing options...
SkyTaylor21 Posted October 3, 2017 Author Share Posted October 3, 2017 Still no luck :( Link to comment Share on other sites More sharing options...
Niborino9409 Posted October 3, 2017 Share Posted October 3, 2017 Still no luck :sad:Hm, weird. Do other texture mods work? Link to comment Share on other sites More sharing options...
SkyTaylor21 Posted October 4, 2017 Author Share Posted October 4, 2017 I recolored a daedric armor and that worked fine. It just seems to be the imperial armor. Link to comment Share on other sites More sharing options...
Recommended Posts