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horror quest mod


saw12

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heh couple of ideas: Enemy/Corpse with a Yuo Gai gauntlet (like the deathclaw gauntlet of FO3) and a prewar hat along with the sweatered prewar outfit and Ghoul appearence (but just fleshtones) Freddy Krueger reference.

 

Room full of chains and chain hung corpses with the box from Hellraiser sitting on a pedestal in the center.

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hell, you could have a melee weapon trophy case full of shout outs)

Freddy gloves (unarmed)

Cricket Bat (Shaun of the Dead)

Hockey Stick

Lacross Stick

Chainsaw (mounts on the wrist)

Shotgun (I know it alreaady exists but if we have chainsaw hand we have to have BOOMSTICK)

Machete

Bear Trap (Straw Dogs (both versions))

Broken Eyeglasses (Again Straw Dogs plus others)

Silver Ware made from silver (Dog Soldiers) (oh and put some nice high bottle cap sale value, but essentially poor damage value) <of course if you sell them you get attacked by a pack of werewolves)

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oh and set able/resettable traps, and defiantly a section of the mod where you have the area full of dead feral ghouls, where the too savvy for their own good survivialist finally died from exhaustion/Radiation Poisoning & starvation...

 

however to get to the almost broken condition ammo depleted corpse you have to go through the meat grinder of booby traps....

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oh and set able/resettable traps, and defiantly a section of the mod where you have the area full of dead feral ghouls, where the too savvy for their own good survivialist finally died from exhaustion/Radiation Poisoning & starvation...

 

however to get to the almost broken condition ammo depleted corpse you have to go through the meat grinder of booby traps....

this shall be done

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