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horror quest mod


saw12

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Leatherface Mask/Apron, anyone? There's already a chainsaw in the game, but you could reskin to make a unique one. Also, you could use the Ghoul Mask model from FO3 and add the Waster hair style to it to make the Leatherface mask.
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Well you know the old saying. "Location, Location, Location"

 

Horror is sometimes ie being put into a place where you automatically feel uneasy. Where the familliar is suddenly alien.

 

When playing Old World Blues I was very freaked out by Higgs Village at first.

 

Why?

 

It was idealic and so QUIET! Sure it was well-lit and there was lots of color and the houses were in decent shape... but that actually feels 'wrong' when all your character's life they've been exposed to to a world where everything is dirty and has a 'used for 200 years' look to it. And after envyroments where you're hearing gunfire in the distance, or the odd scream, suddenly it was like a big pair of hands came down over my ears.

 

No wonder 'Stripe' was so effective. I really wasn't expecting him.

 

So always concider some good locations for your mod.

 

 

 

Just a few ideas of my own.

 

An old high school with creepy 'Teachers' who capture wastelanders and attempt to force them through their own curriculum.

 

Some manner of touristy roadside museum that is in shockingly good conditon for it's age and closeness to raiders. (What could be keeping them from stealing everything?)

 

A whole region where the game's background music abruptly stops, and all radio frequencies only give faint whispers and static.

 

Maybe an ancient Ramshackle Carnival where the gaity of yesteryear has become faded and twisted over the past two centuries. (clown-themed Ghouls and Carny Raiders anyone?)

 

A survivalist's 'homemade' vault that has an envyromental hazard of a sub-zero atmosphere. (every in-game hour your HP drops a point... even when you sleep )

 

Five Characters in Search of an Exit. People from five different factions must work together to escape being trapped in an abandoned Mineshaft. (Hazards can include: all available food is radioactive, pockets of flammable gas, repairing machinery, overcoming ghoulified miners and 'other' creatures, and of course... each other. )

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heh I for-see many many machetes in the inventory of characters surviving this, along with chainsaws and the very horror appropriate knives (those regular knives look exactly like the generic knives from all old horror movies)......oooooo idea! Trilogy of horror nod with a gnomesized statue (just static figure except when attacking) of some nasty critter you can equip with a knife (I'm thinking feral ghoul with ghostpeople animations using the knife like a bumpersword or machete) Edited by greenknightfury
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yeahhhh!!!!

 

hmmm, oooh, nice little girl, who offers the curur TEA, (it smells like almonds if you have a perception of 8+)

 

if you don't get that refrence (The Little Girl Who Lives Down the Lane), the tea has cyanide in it.

 

got to love a little kid with survival and science waaay above what her age should be....

Edited by VaultPi
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