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Easy way to edit a texture of an existing mod


Terenor82

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Hey TheMightyArchaon,

 

I am not sure, but I think thats pretty much what I just did. About choosing one colour, problem is, it's not simply one yellow tone, there are quite a lot of them. I still think that colour rotate thing would do the trick. I saw a tutorial about it, someone changed a brown housewall to a purple one, yet the different nuances of the colour remained. I only need figure out how this works with black/white.

 

Cheers

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I thought you wanted to make it white... not sure what you mean anymore. but if you want to select more than one tone of yellow, take the select by color again and then on tool settings you check the icon with 2 red boxes instead of 1. then select all the yellows you want

Edited by TheMightyArchaon
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Thank you for your answers.

 

I have gimp installed anyway, so I will test it first (havent used it much so I will google some tutorials). As for making a patch to integrate the new skin: well i won't head in this direction, at least for now. Load order is full anyway (already merged a lot but still).

 

Thank you so far, I will report any progress.

 

Cheers

Fair enough, but don't forget the new mod format, ".esl". It doesn't have the same load order restrictions. I haven't tested it myself yet, but I suspect that it is the perfect format for such small mods as these...provided Bethesda hasn't made creating them difficult.
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