Asterra Posted September 26, 2017 Share Posted September 26, 2017 (edited) (I figured out a reasonable solution to this, though it does involve a permanent low-delay quest. Lack of event handling seems to leave no recourse.) Instead, how about suggestions for detecting cell changes? Best I can come up with is dropping a marker and checking for when it is out of the current cell, which is kind of silly. Edited September 26, 2017 by Asterra Link to comment Share on other sites More sharing options...
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