azazellz Posted September 27, 2017 Share Posted September 27, 2017 So, I making NPC trainer using this guide, but I have one question. It is possible to make trainers dialogs with new quest, not vanilla "DialogueTrainers" quest?I tried some variants, like duplicate and edit "DialogueTrainers" quest or make brand new one, but nothing works. Does anybody know this? Link to comment Share on other sites More sharing options...
nerdofprey Posted September 28, 2017 Share Posted September 28, 2017 Yeah, no problem, you can attach a script that opens the training menu to any line of dialogue in any quest, really. Just add this fragment:Game.ShowTrainingMenu(akSpeaker) You can also duplicate an existing line from the trainer quest and then move it to a different quest, and it will come with the script already attached. But it's not a complicated script. Link to comment Share on other sites More sharing options...
azazellz Posted September 28, 2017 Author Share Posted September 28, 2017 (edited) Yes, I already found how to do it.At one time new dialog lines simply did not appear, but I solved this issue too - by generating SEQ files for my new quest with new trainers dialogs. This was my first time when I made a quest with dialogs =) Edited September 28, 2017 by azazellz Link to comment Share on other sites More sharing options...
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