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[LE] Making NPC skill trainer, one question.


azazellz

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So, I making NPC trainer using this guide, but I have one question.

 

It is possible to make trainers dialogs with new quest, not vanilla "DialogueTrainers" quest?

I tried some variants, like duplicate and edit "DialogueTrainers" quest or make brand new one, but nothing works.

 

Does anybody know this?

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Yeah, no problem, you can attach a script that opens the training menu to any line of dialogue in any quest, really.

 

Just add this fragment:

Game.ShowTrainingMenu(akSpeaker)

 

You can also duplicate an existing line from the trainer quest and then move it to a different quest, and it will come with the script already attached. But it's not a complicated script.

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Yes, I already found how to do it.

At one time new dialog lines simply did not appear, but I solved this issue too - by generating SEQ files for my new quest with new trainers dialogs.

 

This was my first time when I made a quest with dialogs =)

Edited by azazellz
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