norbarde Posted March 9, 2012 Share Posted March 9, 2012 hi: i thought .. it would be fun .. and wishif enemies explode into bones like a skeleton .. in use of the the disintegrate perk .poping ashpiles on the groung or air looks simply bad . my script " skill " are not good enough to creat these lil mod . i tryed some things but nothing seems working correctly . besides my english is quite simple and easy bad :D i hope someone can and will do this . thanks for . i hope so :D regardsg Link to comment Share on other sites More sharing options...
ScarabMonkey Posted March 9, 2012 Share Posted March 9, 2012 Should probably wait until after 1.5 patch is released, as they are doing kill-cams for spells (they may change this too). Otherwise I think that is a great idea. Link to comment Share on other sites More sharing options...
z3nb4st4rd Posted March 9, 2012 Share Posted March 9, 2012 hi: i thought .. it would be fun .. and wishif enemies explode into bones like a skeleton .. in use of the the disintegrate perk .poping ashpiles on the groung or air looks simply bad . my script " skill " are not good enough to creat these lil mod . i tryed some things but nothing seems working correctly . besides my english is quite simple and easy bad :D i hope someone can and will do this . thanks for . i hope so :D regardsg I agree, ashpiles are the SUCK!!!There is a mod which does this called "Necromancy and Conjuration Extended". You can find it here http://skyrim.nexusmods.com/downloads/file.php?id=11904 So if he can do it for that one spell called Death and Decay, it should be possible to do it for Raise zombie etc. and Lightning w/ Disintegrate Perk ( Lame Perk if you ask me) Link to comment Share on other sites More sharing options...
norbarde Posted March 9, 2012 Author Share Posted March 9, 2012 great .. thanks for the link . thats a good example i can work with .. to do what iam searin for . thanksg Link to comment Share on other sites More sharing options...
ScarabMonkey Posted March 12, 2012 Share Posted March 12, 2012 You could actually just replace the ash pile nif file with the one for bones ... the Havok-ibility of stuff is stored in its nif ;) Certainly worth a try, and wouldn't require any CK or scripting Link to comment Share on other sites More sharing options...
norbarde Posted March 12, 2012 Author Share Posted March 12, 2012 ive tried but this dosnt works . thanks .ill upload my finshed results . Link to comment Share on other sites More sharing options...
Recommended Posts