accountholder Posted September 27, 2017 Share Posted September 27, 2017 Realistically a player shouldn't have the ability to do a 360 in the air and then land. The horse in the game seems to be a good basis for the kind of jump physics I have in mind. I noticed nobody has tried to do this before, so this is just a concept if anyone is interested on building on this! Link to comment Share on other sites More sharing options...
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