belenbelen Posted September 28, 2017 Share Posted September 28, 2017 The problem is, some light sources-assuming those not touched by RLO or Vivid Weathers have a strong orange glow. I can't make all lighting colours even. https://imgur.com/a/3AWO9 You can see in the right corner, there is a orange glow at the same time from actually the same light source other places are lit more naturally, which vivid weathers and rlo comes in play. It's like having lanterns of skyrim without CoT patch.. What is the cause of this, is it JK's Riverwood where it's light sources isn't identified by RLO or Vivid Weathers ? I had the same issue with ELFX and CoT as well, so instead of RLO and Vivid Weathers, let's say; interior and exterior lighting mods. Any help would be appreciated. Link to comment Share on other sites More sharing options...
belenbelen Posted September 28, 2017 Author Share Posted September 28, 2017 https://imgur.com/2WSoIJE Link to comment Share on other sites More sharing options...
belenbelen Posted September 28, 2017 Author Share Posted September 28, 2017 To be more precise, i took some screenshots of both lanterns hanging at the entrance of Riverwood Trader. https://imgur.com/a/3AWO9 It clearly is a problem with lanterns. For the record, i don't use any lantern specific mods. I'm not new to the moding but If it's JK's Riverwood, how do i fix this ? It seems my lighting modifications don't apply to new placed lanterns of JK's' mod or could it be something else ? This is the ultimate problem i've encountered for my last re-install of heavily modded skyrim SE every other thing is butter smooth, So please do help. It makes my OCD kick in.Thanks for your attention. Link to comment Share on other sites More sharing options...
Niborino9409 Posted September 28, 2017 Share Posted September 28, 2017 (edited) This feels legit: "my lighting modifications don't apply to new placed lanterns of JK's' mod". I think that might be it. Unless you have a patch for it to do just that. Edited September 28, 2017 by Niborino9409 Link to comment Share on other sites More sharing options...
belenbelen Posted September 28, 2017 Author Share Posted September 28, 2017 Alright, it's not about JK's mod for certain. See below; https://imgur.com/7NyUnGv I've installed Claralux just to test lanterns and the result are sad. In Claralux Facility, you can see a lantern is giving off orange light whilst others give natural light.Please help on the issue.Thanks. Link to comment Share on other sites More sharing options...
belenbelen Posted September 28, 2017 Author Share Posted September 28, 2017 This feels legit: "my lighting modifications don't apply to new placed lanterns of JK's' mod". I think that might be it. Unless you have a patch for it to do just that.Yes i thought the same until i installed Claralux just to see if it's related to JK's Riverwood. But it isn't :( On the last screenshot there is a lantern give off orange glow.. Going nuts here :/ Link to comment Share on other sites More sharing options...
belenbelen Posted September 28, 2017 Author Share Posted September 28, 2017 I realized there are two different lanterns in the game, but my 3k hours in Skyrim insists otherwise. There must be a mod changing some of the classic lanterns into a orange glowing bulb-like lanterns.If any1 got a clue, please let me know. I have to find what is causing my lanterns to differentiate. https://imgur.com/7NyUnGv Link to comment Share on other sites More sharing options...
Niborino9409 Posted September 28, 2017 Share Posted September 28, 2017 I suppose you have to post your mod order/mod list Link to comment Share on other sites More sharing options...
belenbelen Posted September 28, 2017 Author Share Posted September 28, 2017 (edited) :( GameMode=SkyrimSE Skyrim.esm=1 Update.esm=1 Dawnguard.esm=1 HearthFires.esm=1 Dragonborn.esm=1 Unofficial Skyrim Special Edition Patch.esp=1 Campfire.esm=1 Cutting Room Floor.esp=1 SkyHUD.esp=1 Insignificant Object Remover.esp=1 RLO - Interiors.esp=1 Castle Volkihar Rebuilt.esp=1 Immersive Sounds - Compendium.esp=1 Realistic Lighting Overhaul - Major City Interiors.esp=1 CLARALUX SSE.esp=1 MagicalCollegeofWinterhold.esp=1 Prometheus_No_snow_Under_the_roof.esp=1 ProudspiremanorTNF.esp=1 Book Covers Skyrim.esp=1 Winterhold.esp=1 RLO - Exteriors.esp=1 EEKs Bannered Mare SSE.esp=1 T'Skyrim Riverwood.esp=1 Original Opening Scene.esp=1 Ordinator - Perks of Skyrim.esp=1 YOT - Your Own Thoughts.esp=1 EEKs Arcadia's Cauldron.esp=1 Thunderchild - Epic Shout Package.esp=1 Hothtrooper44_ArmorCompilation.esp=1 Sacrosanct - Vampires of Skyrim.esp=1 Point The Way.esp=1 SimplyBiggerTreesSE.esp=1 EEK's Belethor's Overhaul SSE.esp=1 Whitewatch Tower.esp=1 TheChoiceIsYours.esp=1 JKs Whiterun.esp=1 Oblivion Gates Remade.esp=1 JK's Riverwood.esp=1 Run For Your Lives.esp=1 Inigo.esp=1 OutlawsRefuges.esp=1 Immersive Patrols II.esp=1 Dolmen Ruins.esp=1 TacticalValtheim.esp=1 Hunterborn.esp=1 Shor's Stone.esp=1 Frostfall.esp=1 Immersive Followers.esp=1 Ivarstead.esp=1 Helarchen Creek.esp=1 Kynesgrove.esp=1 JUSTICE - City Exteriors.esp=1 Soljund's Sinkhole.esp=1 Karthwasten.esp=1 Eli_Routa - Non-Stormcloak.esp=1 CLARALUX SSE - JK's Riverwood.esp=1 CLARALUX SSE - JK's Whiterun.esp=1 notice board.esp=1 CLARALUX SSE - Point the Way.esp=1 RiverwoodHuntingCabinSE.esp=1 The Paarthurnax Dilemma.esp=1 JKs Whiterun exterior.esp=1 CLARALUX SSE - Ordinator.esp=1 Convenient Horses.esp=1 Oblivion Gates in Cities.esp=1 Gildergreen Regrown.esp=1 CLARALUX SSE - USSEP.esp=1 Apocalypse - Magic of Skyrim.esp=1 Vivid WeathersSE.esp=1 IcePenguinWorldMap.esp=1 Ars Metallica.esp=1 PeopleAreStrangers.esp=1 RichMerchantsSkyrim_x10.esp=1 dD - Realistic Ragdoll Force - Realistic.esp=1 Unique Uniques.esp=1 VioLens SE.esp=1 VioLens SE - Book Menu.esp=1 Summermyst - Enchantments of Skyrim.esp=1 Vivid Weathers - Extended Rain.esp=1 Wildcat - Combat of Skyrim.esp=1 dD - Enhanced Blood Main.esp=1 dD-No Screen Blood.esp=1 ISC Enhanced Blood Patch.esp=1 Thief skills rebalance for Ordinator.esp=1 Moonlight Tales Special Edition.esp=1 Apocalypse - Ordinator Compatibility Patch.esp=1 Hothtrooper44_Armor_Ecksstra.esp=1 RLO - Effects.esp=1 RLO - Illuminated Spells.esp=1 RLO - CRF Patch.esp=1 RLO - JK's Riverwood.esp=1 RLO - JK's Whiterun.esp=1 Dr_Bandolier.esp=1 EEKs Bannered Mare - RLO patch v1.1.esp=1 EEKs Belethor's - RLO patch.esp=1 KS_Hairdo's_Lite_NoNPCs.esp=1 Realistic-Voice.esp=1 1nivWICCloaks.esp=1 TCIY_BCS Patch.esp=1 CL Nettlebane.esp=1 CLARALUX SSE - JK's Whiterun Exterior.esp=1 Hunterborn - Campfire Patch.esp=1 MCoW_Cutting Room Floor.esp=1 Oblivion Gates Remade - 1st Person Messages.esp=1 YOT - Hunterborn.esp=1 YOT - Moonlight Tales Overhaul.esp=1 EEKs Arcadia's - RLO patch.esp=1 Imperious - Races of Skyrim.esp=1 Immersive Citizens - AI Overhaul.esp=1 Darkwater Crossing.esp=1 Whistling Mine.esp=1 RealisticWaterTwo.esp=1 RWT Lod Fix.esp=1 RealisticWaterTwo - Watercolor.esp=1 RLO - IC Patch.esp=1 EEKs Bannered Mare - ICAIO patch v1.1.esp=1 EEK's Belethors - ICAIO Patch.esp=1 CLARALUX SSE - Immersive Cititzens.esp=1 EEKs Arcadia's - ICAIO Patch.esp=1 MLU.esp=1 MLU - Unique Uniques Patch.esp=1 MLU - Summermyst.esp=1 MLU - Ars Metallica Patch.esp=1 MLU - Immersive Armors.esp=1 Alternate Start - Live Another Life.esp=1 Honeyside.esp=1 CLARALUX SSE - LAL.esp=1 Edited September 28, 2017 by belenbelen Link to comment Share on other sites More sharing options...
Niborino9409 Posted September 28, 2017 Share Posted September 28, 2017 Well, you have 2 mods that touch Riverwood. Try disabling one of them. Link to comment Share on other sites More sharing options...
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