lohycore Posted September 29, 2017 Share Posted September 29, 2017 (edited) Hello all. I have a question about the Fortitude mod. I would like to start by apologizing in advance for the repeat if my question(s) and/or problem(s) have been answered or solved somewhere else. I checked the mod author's page and forum thread at UL forums and didn't see what I was looking for, so I have posted this question/prob on that thread, and am now asking here. Do I have to start a new save in order to use this mod? I ask this because once I unpacked the mod to C/ Program Files (x86)/ Steam/ steamapps/ common/ State of Decay YOSE/ Game/, I click on the mod manager exec file as instructed by author, but I see nothing happen. I have the latest version of Java installed. I went ahead and loaded a current save where Snyder is my base, but no changes have occurred. The mod author doesn't say to start a new save for mod to work on his page here, on his thread at UL forums or in his readme included with download, so I'm wondering if a new save is required. I'm thinking this is just me somehow, seeing as how I couldn't find a thread posted about this same problem. I have installed a few mods for games in my time, but am no "pro" at it, so it is highly possible that I didn't follow instructions correctly. I would appreciate any help with this, and thanks in advance. Edit: So, been messing with this since I posted, and managed to get it to work, even though I'm not sure which of two possible things I did got it to work. First, I downloaded the file from another site, just in case something was wrong with the file from Nexus. Second, Phacops intructs us to "Manually, just place the .zip in your State of Decay directory and unpack it there! Then run Phacops_MoD_Manager-Build.jar which will add all the right data to the right files.", which I did the first time with the file from Nexus, but didn't this time. I was in a hurry and forgot to place the .zip in SoD directory, and instead unpacked it from my desktop. I clicked on the manager exec file, and it worked. I opened two different saves and the changes were in place. So you don't have to start a new game in order to see the changes. Wish I could say what made it work, but I suppose it doesn't matter. My wife and son get to have their Walking Dead fortifications, and I can go on playing my own game! Thanks for the mod(s), Phacop. Edited October 1, 2017 by lohycore Link to comment Share on other sites More sharing options...
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