Deathoctimus Posted September 29, 2017 Posted September 29, 2017 Any tips or tricks for making an object from a item_0 for skyrim to a item_1 in 3DS Max without messing up the skin modifier? I'm a Maya person but have to use Max to export. Thanks!
Deathoctimus Posted September 30, 2017 Author Posted September 30, 2017 What I figured. Vert pulling here we go!
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