Deathoctimus Posted September 29, 2017 Share Posted September 29, 2017 Any tips or tricks for making an object from a item_0 for skyrim to a item_1 in 3DS Max without messing up the skin modifier? I'm a Maya person but have to use Max to export. Thanks! Link to comment Share on other sites More sharing options...
Deathoctimus Posted September 30, 2017 Author Share Posted September 30, 2017 What I figured. Vert pulling here we go! Link to comment Share on other sites More sharing options...
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