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New 1GB update disabled my mods!


SaiyanHeretic

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I've been playing with a small assortment of mods, mostly QoL stuff and not gamebreaking, but after the latest update via Steam, they're no almost entirely disabled! Only a couple things still seem to work, like texture replacers. I was just playing yesterday with no problem, so this update is the only variable. Has anybody else had this problem? Any idea if game updates can be rolled back?

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Whew, crisis averted!

 

Somebody on the Steam forum suggested reinstalling the mod as a first effort, which is fortunately very easy since it's just a single ZIP archive through NMM, and that seems to do the trick. I don't know what's in that update, but I guess it's nothing that actually changes the same things my mods do. God only knows why it caused a conflict in the first place.

 

If anybody else encounters this problem, it should be just as easy to address.

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  • 1 month later...

It's normal, if you have mods that change main_game.arc, you're going to loose it when you update. Any file check you do on steam will also result in your mods being deleted.

 

Option 1:

Best thing I can advise you is to keep copies of the loose files of the mods that change the main_game.arc and uncrompress your updated main_game.arc and patch in the mods yourself. I used WinMerge to seperate out the loose files by comparing extracted content of modded main_game.arc to unmodded. I'll probably be putting up loose files on nexus.

 

Option 2:

I beleive you can disable updates all together for this game but you can't roll them back when they happen. Not unless you keep copies of your game dir (which personally, I do with any game I mod)

Edited by thebunnyrules
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