SaiyanHeretic Posted October 4, 2017 Share Posted October 4, 2017 I've been playing with a small assortment of mods, mostly QoL stuff and not gamebreaking, but after the latest update via Steam, they're no almost entirely disabled! Only a couple things still seem to work, like texture replacers. I was just playing yesterday with no problem, so this update is the only variable. Has anybody else had this problem? Any idea if game updates can be rolled back? Link to comment Share on other sites More sharing options...
SaiyanHeretic Posted October 4, 2017 Author Share Posted October 4, 2017 Whew, crisis averted! Somebody on the Steam forum suggested reinstalling the mod as a first effort, which is fortunately very easy since it's just a single ZIP archive through NMM, and that seems to do the trick. I don't know what's in that update, but I guess it's nothing that actually changes the same things my mods do. God only knows why it caused a conflict in the first place. If anybody else encounters this problem, it should be just as easy to address. Link to comment Share on other sites More sharing options...
thebunnyrules Posted November 27, 2017 Share Posted November 27, 2017 (edited) It's normal, if you have mods that change main_game.arc, you're going to loose it when you update. Any file check you do on steam will also result in your mods being deleted. Option 1:Best thing I can advise you is to keep copies of the loose files of the mods that change the main_game.arc and uncrompress your updated main_game.arc and patch in the mods yourself. I used WinMerge to seperate out the loose files by comparing extracted content of modded main_game.arc to unmodded. I'll probably be putting up loose files on nexus. Option 2:I beleive you can disable updates all together for this game but you can't roll them back when they happen. Not unless you keep copies of your game dir (which personally, I do with any game I mod) Edited November 28, 2017 by thebunnyrules Link to comment Share on other sites More sharing options...
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