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Crash from merged plugin, separate plugins work fine.


Dogbarian

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So, I'm trying to keep my plugin count under 200, and been experimenting with merging plugins in FO4Edit. I have been using this script

to do the merges, I had some issues with the standalone, and until this problem, the script version has been working great.


Two settlement plugins, which work fine when I add them both to my load order, crash FO4 on loading when I merge them into one plugin. I'm starting from the same save in both cases (individual plugins, and 1 merged). No other conflicts showing in FO4Edit. I'm using NMM to manage the load order, and the merge plugin is going into the same place as the two separate plugins, which I disable by unchecking them in that tab.


These are the two plugins: Mass Fusion Containment and Breakheart Banks. I do not get any errors when I run the merge, I choose to "create new file" as the merge option.


Any thoughts? Are there just some types of mods that can't be merged?

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