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Seteyes Eye reference problem


vlad_d17

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Hmm, i'm new to scripting and i want to make a script effect that changes eyes but I can't get it right. Every time I try to save it a mesage displays: Invalid inventory object... Anybody got some advice for me?

My line looks like this player.seteyes eyeSharingan.

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  • 3 years later...

I have exactly the same problem. The functions SetEyes and SetHair don't take the Eye or Hair ID, and seem to wait a "body part" instead to fill.

 

Using Ref variables like this :

 

set Eyes to eyeDefault

NPCRef.SetEyes Eyes

 

does not work too. Nor complete path of the dds.

 

Does someone know what to write to make these functions work ?

Edited by proutos
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