SuspectedGam3r Posted October 5, 2017 Share Posted October 5, 2017 (edited) Okay so never in my whole time of modding FNV have i ever came across this glitch, but it is the most annoying thing to ever exist! whenever i enter an interior i will be spawned on a huge mess of items and NPCs and there is no way to move without having to using the teleport command. I don't have the slightest idea of what could cause this but it is truly pissing me off. I've had it happen in the shack beside Yangtze Memorial and the Goodsprings gas station. Any help at all would help. GameMode=FalloutNV FalloutNV.esm=1DeadMoney.esm=1HonestHearts.esm=1OldWorldBlues.esm=1LonesomeRoad.esm=1GunRunnersArsenal.esm=1ClassicPack.esm=1MercenaryPack.esm=1TribalPack.esm=1CaravanPack.esm=1YUP - Base Game + All DLC.esm=1SomeguySeries.esm=1Interior Lighting Overhaul - Core.esm=1MoreChems.esp=1ELECTRO-CITY - CompletedWorkorders.esm=1NVInteriors_Core.esm=1NVInteriors_ComboEdition.esm=1Momod.esm=1Active Wasteland.esm=1Interior Lighting Overhaul - L38PS.esm=1ForgeBeyond.esm=1FCOMaster.esm=1DFB - Random Encounters.esm=1More Perks.esm=1More Perks for Dead Money.esm=1SaxxonsQuestPack.esm=1Project Nevada - Core.esm=1Project Nevada - Equipment.esm=1Project Nevada - Rebalance.esp=1Weapons.of.the.New.Millenia.esm=1ELECTRO-CITY - Highways and Byways.esm=1The New Bison Steve Hotel.esm=1NVR-Strip.esm=1NVWillow.esp=1Project Nevada - Cyberware.esp=1Project Nevada - Extra Options.esm=1More Perks for Honest Hearts.esm=1More Traits.esm=1More Perks for Old World Blues.esm=1More Perks for Companions.esm=1WMVM.esm=1Decrucifixion.esm=1YUP - NPC Fixes (Base Game + All DLC).esp=1The Mod Configuration Menu.esp=1Project Nevada - Cyberware Additions.esp=1The Weapon Mod Menu.esp=1DarkBlue.esp=1Weapons.of.the.New.Millenia.Leveled.Lists.esp=1NVR-Version_10.esp=1Vurt's WFO.esp=1Active Wasteland - Vanilla Replacements.esp=1Project Nevada - Rebalance Complete.esp=1Project Nevada - All DLC.esp=1EVE FNV - ALL DLC.esp=1NVFR-Version_2.esp=1FCO - NPC Changes.esp=1Primm Reborn.esp=1Monster Mod Wasteland Edition.esp=1NVNovacApartament.esp=1Novac Reborn.esp=1WeaponModsExpanded.esp=1WMX-ArenovalisTextures.esp=1Active Wasteland - Dead Money Replacements.esp=1WMX-DLCMerged.esp=1WMX-EVE-AllDLCMerged.esp=1More Perks Update.esp=1CNR_Beta.esp=1Goodsprings Reborn.esp=1Active Wasteland - Coffee Maker.esp=1NewVegasBounties.esp=1NewVegasBountiesII.esp=1TheInheritance.esp=11nivVSLArmors.esp=11nivPNSLPatch.esp=0NCR Rearmament v1.5 (Lore).esp=1GRA - The Right to Bear Arms.esp=1Russell.esp=1Weapons.of.the.New.Millenia.Store.esp=1CourierCacheWSE.esp=1WMX-POPMerged.esp=1ZK13 - Return of the Eyebots.esp=1ZK13 - Return of the Eyebots (v1-1).esp=0Clarity - Dark Nights.esp=1Clarity.esp=1FNV Realistic Wasteland Lighting - All DLC.esp=1ADAM - Rangers on Patrol.esp=1NVR-NPCs.esp=1ProjectRealityMkIv5HDR.esp=1Mail Order Catalogs.esp=1Mail Order Catalogs WMX.esp=0Mail Order Catalogs WMX Modern Weapons.esp=0Better Burned Man.esp=1LightBlue.esp=0notblu.esp=0boa ncrpahelmet.esp=1Bullet Impact Increased LOD.esp=1Active Wasteland - Goggle Tints.esp=0Boacombat2glove.esp=1Active Wasteland - Dead Money Goggle Tints.esp=0Active Wasteland - Dead Money Coffee Maker.esp=1More Perks for Companions Update.esp=1More Traits Update.esp=1TheLozza's_Gasmasks_V2.esp=1More Perks for Dead Money Update.esp=1More Perks for Old World Blues Update.esp=1More Perks for Honest Hearts Update.esp=1MoMod-NightSpawn.esp=1MoMod-MCMMenu.esp=1ILO - PipBoy Light.esp=1ILO - NVWillow.esp=1ILO - YUP Patch.esp=1Light Step ED-E.esp=1NoBlurMenus2.esp=1ADAM - HH.esp=1Decrucifixion.esp=1Decrucifixion - More Victims.esp=0ADAM - MAIN.esp=1CAGE 1.9.3.2.esp=1ADAM - Nemesis Armours.esp=1ADAM - NCR Patrol Armour.esp=1Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp=1Project Nevada - WMX.esp=1Project Nevada - EVE All DLC.esp=1ADAM - Trooper Gloves.esp=1ADAM - LR.esp=1ADAM - Outcast Ranger Armour.esp=1Weapons.of.the.New.Millenia.Cheat.Cabinet.esp=1ADAM - Project Nevada Patch.esp=1357retex.esp=1Millenia_Tokarev.esp=1StenMkII.esp=0dressup.esp=0NVDLC04 Allegiance w Duster.esp=0DFB - Random Encounters - Update - MCM.esp=1ArmourRepairKits.esp=0FCO - GlowingOne.esp=1FCO - Niner.esp=0FCO - Russell.esp=1FCO - Saxons Quest Collection.esp=1FCO - The New Bison Steve.esp=1FCO - Willow (Cazy).esp=0FCO - Willow.esp=1FCO + YUP.esp=1FCO - OHSB NPC Edits.esp=1Interior Lighting Overhaul - Ultimate Edition.esp=1ILO - New Vegas Bounties II.esp=0ILO - New Vegas Bounties.esp=0ILO - NVInteriors Project.esp=1ILO - Project Reality Patch.esp=1MergedPatch.esp=1 (IDK why NMM copies all the disabled ones but the inactive plugins have a "0" beside them) Edited October 5, 2017 by SuspectedGam3r Link to comment Share on other sites More sharing options...
dubiousintent Posted October 5, 2017 Share Posted October 5, 2017 Okay, 150 plugins, though I count only 136 active (might have missed one or two). Might be you are pushing your system limit for the "plugin cap". Move any "inactive" plugins out of the game "Data" folder. They count against the "plugin cap" because they get loaded by the game engine if found, and can cause "Missing Master" problems as well as issues such as you are seeing. If you can't get down to roughly 130 by moving inactives out, try to prioritize and uninstall (on a temporary "test" basis) the less important plugins until you do so. If that does resolve your problems, then see the wiki "Merged Plugin Guidelines for Personal Use" article on how to merge plugins (which is not the same as a "merge patch" file) to get your active count down while still keeping the mods. Be sure to rebuild your "MergedPatch.esp" afterwards, as any change to the mod indexes will not otherwise be reflected correctly. Don't overlook the power of a simple "cold restart" (aka "cold boot"). Before spending a lot of time chasing a problem, see if it's merely temporary by having Windows "Shut down" (power off) your computer, waiting 30 seconds (so RAM completely discharges it's contents), and powering on again. -Dubious- Link to comment Share on other sites More sharing options...
SuspectedGam3r Posted October 5, 2017 Author Share Posted October 5, 2017 (edited) . Edited October 5, 2017 by SuspectedGam3r Link to comment Share on other sites More sharing options...
SuspectedGam3r Posted October 5, 2017 Author Share Posted October 5, 2017 Okay, 150 plugins, though I count only 136 active (might have missed one or two). Might be you are pushing your system limit for the "plugin cap". Move any "inactive" plugins out of the game "Data" folder. They count against the "plugin cap" because they get loaded by the game engine if found, and can cause "Missing Master" problems as well as issues such as you are seeing. If you can't get down to roughly 130 by moving inactives out, try to prioritize and uninstall (on a temporary "test" basis) the less important plugins until you do so. If that does resolve your problems, then see the wiki "Merged Plugin Guidelines for Personal Use" article on how to merge plugins (which is not the same as a "merge patch" file) to get your active count down while still keeping the mods. Be sure to rebuild your "MergedPatch.esp" afterwards, as any change to the mod indexes will not otherwise be reflected correctly. Don't overlook the power of a simple "cold restart" (aka "cold boot"). Before spending a lot of time chasing a problem, see if it's merely temporary by having Windows "Shut down" (power off) your computer, waiting 30 seconds (so RAM completely discharges it's contents), and powering on again. -Dubious- I tried all the recommendations you gave me but none seem to fix the problem. I did manage to fix a small frame stutter from a glitchy plugin but I still cannot play the game if this problem persists. Link to comment Share on other sites More sharing options...
dubiousintent Posted October 6, 2017 Share Posted October 6, 2017 Then I'm afraid it's a mod conflict. You need to engage in "Mod Conflict Isolation". But I suggest you first run through the "Checklist" in that article first. -Dubious- Link to comment Share on other sites More sharing options...
SuspectedGam3r Posted October 6, 2017 Author Share Posted October 6, 2017 (edited) Then I'm afraid it's a mod conflict. You need to engage in "Mod Conflict Isolation". But I suggest you first run through the "Checklist" in that article first. -Dubious-Rejoice! I finally found the issue. The mod CAM - Chems Alcohol and Meds (https://www.nexusmods.com/newvegas/mods/50817/?) seems to be a corrupted plugin. The MoreChems has the .esp file extension but its file header marks it as an .esm. i guess this results in a spawning issue for interiors that have the items in this mod in them. Thanks for the Help Dubious! Beware for anyone who has this plugin in their load order. (Just realized the problem was fixed in the V9 Update for this mod. :dry:) Edited October 6, 2017 by SuspectedGam3r Link to comment Share on other sites More sharing options...
dubiousintent Posted October 7, 2017 Share Posted October 7, 2017 Glad to hear you solved it. Thanks for reporting your solution. Added to the "Troubleshooting" guide. ("Junknado", huh?) -Dubious- Link to comment Share on other sites More sharing options...
Recommended Posts