midgetalien Posted October 6, 2017 Share Posted October 6, 2017 (edited) :NOTE: Before I get into the thread I want to point out that this is not a thread to discuss if the creation club is a good idea, if it is killing the modding industry or a place to throw hate down on Bethesda. So lets keep that out of this thread. You can read my view on the Creation Club here, in thread discussing if creation club are mods or not. If you want to talk about the Creation Club and its effect on modding there is this thread. For general discussion on the creation club this seems to be a relevant thread. Now I am not saying we can not discuss the CC in a polite and civil manner in this thread but this thread is more about looking forward and talking about what potentially could be coming our way in terms or releases. As always, be polite and civil to each other.---------------------------------------------------------------------------------------------------------------.. UPDATES FROM DECEMBER AT BOTTOM OF THE POST.. So the creation club has been released and we have a handful of weapon/armor and spell mods as well as the survival mode. While it is a pretty lack luster release there are some gems inside there. The spell pack and the archery mod really caught my eye. But one thing that I did notice was the lack of the Dwemer Armored Crab. This was a CC creation that advertised pretty heavily and while I can only speculate as to why it did not appear it did leave me searching for an answer. While i didn't find any I did find clues to other potential creations which I will out line below: - Dwemer Armored Mudcrab-This one we all know about. It was shown in the E3 video both in the CC menu and with game-play footage. It appears to be a pet/follower. It also appeared on the "leaked" steam DLC page showcased by TheEpicNate315's video (It appears at 2:29).UPDATE: The Dwemer Armored Mudcrab was released at the start of December! -The Grey Cowl Returns! -This one I have not found much chatter about. Again it appears in the E3 video but only shown in the CC menu. A good guess is that it returns the Grey Cowl from Obilvion placing it within Skyrim. For those who don't know what the Grey Cowl is the UESP sums it up pretty well: "Whoever wears this hood takes on the identity of the Gray Fox: the wearer's fame, infamy, and bounty all become those of the Gray Fox. Any crimes committed (or good deeds done) are attributed to the Gray Fox rather than to the character wearing the hood" Given the implementation of the current CC content I can only guess that it will just be placed on a bandit somewhere but the introduction of such an item could make for interesting game-play. -Other Potential CC creations: The following image from Bethesda.net offers some clues: Firstly on this image we can see that there is the Edge of Ruin and Bone arrows. These are already creation club releases. Further more the previously mentioned Dwemer Armored Crab is also present. Taking those out along with the clear Fallout content and we are left with 7 other items that may be future CC content. I will go through them each row at a time, there being 4 rows. 1st Row has 2 items.Firstly the sword, what that is I do not know. Anyone with any thoughts let me know. UPDATE: It turns out the sword is the nightngale sword. Some have speculated that we may get an enchanted version of the weapons/armor as CC content. The second item being the iron helm that is a Skyrim icon. Perhaps a new armor mod? 2nd row has 3 items: First one is the Edge of Ruin Bow. This has already been released. The second one is the horse. I am not sure if its a horse overhaul mod, a texture mod or maybe horse armor?! (Shudders). Third is a Glass shield. Perhaps an artifact? Again I am stumped on this one. 3rd row has 2 items. First is the dragon quiver and arrow. These were released as bone arrows in the archery CC creation. The second one I think could be the lords mail. The armor has a clear imperial style design and as most of the current CC armor/weapon mods seem to be artifacts from previous games my money is on this one. It last appeared in Morrowind. UPDATE: It was indeed the Lords mail! Released on the CC for December. 4th row has 2 items. First is the symbol of the in game god Mara whom you need the amulet of in order to marry someone. Perhaps a marriage overhaul? Second looks a lot, and I mean a lot, like the Wriathguard from Morrowind. A powerful Dwarven artifact that played a big part in Morrowinds MQ. considering one of the weapons from the Morrowind MQ, Keening, is already in Skyrim it looks like we might get another on of Kagrenecs artifacts....here is hoping for sunder. DECEMBER UPDATES The Dwemer mudcrab was released at the start of December alongside the Imperial armor; which did indeed turn out to be the Lords mail! What is interesting is that 3 new files turned up in the update at the start of December: ccTWBSSE001-PuzzleDungeon.esmccEEJSSE001-Hstead.eslccQDRSSE002-Firewood.esl The Puzzel Dungeon is being attributed to work being done by Trainwiz. A person who is known for his love of of the Dwemer and puzzles. Could we perhaps be seeing the Wraithguard turn up here? Either way we are getting a new dungeon! What is interesting about the puzzeldungeon file is that it is an ESM and not an ESL. ESM are usually reserved for larger creations. For example the offical DLC are ESM files. Whatever this turns out to be it is going to be something large. The Hstead - I have lead to believe is going to be a home created by Elinora. She is a well established modder who has made lots of great houses for Skyrim over the years so it will be interesting to see what she comes up with for the CC. The Firewood file - no one is really sure what this is. It could be a survival mode addon such as what campfire is to frostfall but its speculation at this point. Still no sign of the Gray Cowl..... Further info can be found at the official forum thread on the new update So that's what I have found and my speculations. What do you think? Edited December 30, 2017 by midgetalien Link to comment Share on other sites More sharing options...
FrankFamily Posted October 6, 2017 Share Posted October 6, 2017 I wouldn't give the vanilla content in that promotional image of CC much thought (horse, glass shield, iconical skyrim helmet, etc) it's possible they simply didn't have enough creations developed at the time and used those to fill the places visually. Specially since that image was released a long while ago. Link to comment Share on other sites More sharing options...
nightscrawl Posted October 6, 2017 Share Posted October 6, 2017 (edited) The sword on the top row is the Nightengale Blade. While cool looking, that, along with the standard iron helmet, make me think they are just placeholders. Your remark about the glass shield has me wondering about other such items. The robes in the magic pack are just standard robes in appearance, which is disappointing to me. IMO any and every new armor and weapon released by the CC should have a unique model not already found in the game. If it's just an enchant, a player could simply duplicate that with a mod. There are so many cool items in the actual game that have a standard model. How many unique weapons use the ancient nord sword model? There are like seven; it's pretty sad. Edited October 6, 2017 by nightscrawl Link to comment Share on other sites More sharing options...
SpookaXX Posted October 7, 2017 Share Posted October 7, 2017 I like the formatting of your post. I'm fairly interested in the Imperial armour and what they'll do with Wraithguard. Hopefully they'll give us some proper damn quests for these items rather than a random thief or bandit holding them or worse yet just throwing them into our inventory at level 1. Link to comment Share on other sites More sharing options...
midgetalien Posted October 8, 2017 Author Share Posted October 8, 2017 Yeah it will be interesting to see what the armor and Wraithguard DLC will be. I know that some of those images could be placeholders but I think its more than that. Out the 100's of items/icons that could have used I think they link to something. Time will tell. I am going to be rewatching the GameJam video from a few years ago as some people have pointed out that the paralysis rune and arcane arrows were featured in that; if so could more game jam content be coming our way? (SPEARS!) Link to comment Share on other sites More sharing options...
midgetalien Posted December 30, 2017 Author Share Posted December 30, 2017 (edited) Updates! So the mudcrab was released at the start of the month and the Imperial armor did indeed turn out to be the Lords mail! What is interesting is that 3 new files turned up in the update at the start of December: ccTWBSSE001-PuzzleDungeon.esmccEEJSSE001-Hstead.eslccQDRSSE002-Firewood.esl The Puzzel Dungeon is being attributed to work being done by Trainwiz. A person who is known for his love of of the Dwemer and puzzles. Could we perhaps be seeing the Wraithguard turn up here? Either way we are getting a new dungeon! What is interesting about the puzzeldungeon file is that it is an ESM and not an ESL. ESM are usually reserved for larger creations. For example the offical DLC are ESM files. Whatever this turns out to be it is going to be something large. The Hstead - I have lead to believe is going to be a home created by Elinora. She is a well established modder who has made lots of great houses for Skyrim over the years so it will be interesting to see what she comes up with for the CC. The Firewood file - no one is really sure what this is. It could be a survival mode addon such as what campfire is to frostfall but its speculation at this point. Still no sign of the Gray Cowl..... Further info can be found at the official forum thread on the new update. Edited December 30, 2017 by midgetalien Link to comment Share on other sites More sharing options...
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