Allanx Posted March 10, 2012 Share Posted March 10, 2012 (edited) I'd been playing the opening segments of OWB just fine (just finished all the conversations with the members of the Think Tank, picking up a bunch of quests in the process), when I came across a major bug. When I insert the Sink CIU's chip and select a few dialogue options, I get an instantaneous, repeatable crash to desktop. Attempting to end the conversation also causes a CTD. I hear this problem is caused by RFCW, but since I don't have RFCW installed, I'm stuck trying to figure out which mods - if any - are responsible. These are the mods I have active (quite a lot; a couple of them are inherently incompatible, and I was planning on making a few texture path adjustments of my own to get them to work together better, though FNVEdit reveals surprisingly few conflicts between them): FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmCompanion Core.esmAEVegas.esmMore Perks.esmMore Perks for Companions.esmMore Perks for Dead Money.esmMore Perks for Honest Hearts.esmMore Perks for Old World Blues.esmMore Traits.esmNVInteriors_Core.esmNVInteriors_WastelandEditon.esmProject Nevada - Core.esmProject Nevada - Equipment.esmRobCo Certified.esmSelective Fire.esmWeapon Mod Expansion.esmWME - DLCs.esmiHUD.esmLings.esmProject Nevada - Cyberware.espProject Nevada - Rebalance.espNVInteriors_Urban_Edition.esmWME - GRA.esmBrahmin Bess.esmMission Mojave - Ultimate Edition.espMMUE-CP-NVInteriors.espLFox Sink Bug Fixes.espHUD Extended.espReadius_NV.espThe Mod Configuration Menu.espArmor Replacer Child NPC Fix.espBetter Burned Man.espWasteland Defense.espUHNV.espUHNV-Dead Money.espUHNV-Honest Hearts.espUHNV-OWB.espUHNV-Lonesome Road.espProject Nevada - Dead Money.espProject Nevada - Honest Hearts.espProject Nevada - Old World Blues.espSelective Fire - Project Nevada.espCRL9K_ThisMachineSound.espNewVegasBounties.espNewVegasBountiesII.espMore Perks Update.espMore Perks for Companions Update.espMore Perks for Dead Money Update.espMore Perks for Honest Hearts Update.espMore Perks for Old World Blues Update.espMore Traits Update.espBoostedSkills.espDire Contraptions.espBinglesMeleeComplete.espGlow Sticks.espMasada S New Vegas.espQS_Blackwolf_NV_Backpackmod.espDeadMoneyFemaleTuxedo.espDragonskinTacticalOutfit.espDragonskinBonusPack.espDTO-ProjectNevada.espDTOBP-ProjectNevada.espDuffleBagOfGuns.espFlashlightNVSE.espGeonox_Riot_Armor.espHDTshop.espHolster.espJillBSAA Multicolor.espmerccustom.espRCSS.espTailor Maid - NV.espTactical Combat Gear.espTumbaJamba Tactical Gear.espUrgeWasterScarf.espMax Level 100.espdD - Enhanced Blood Main NV.espextraspecial.espWeapon Mod Expansion.espProject Nevada - WME.espProject Nevada - Lonesome Road.espProject Nevada - Gun Runners' Arsenal.espWME - DLCs Arenovalis.espWME - Arenovalis.espWME - GRA - Complete.espWME - GRA - Arenovalis.espWasteland Defense and RTS Cleaned Up Searchlight Airport.espZLArmaments-NoCaliberX.espDWPPC357_NV.espKnuckleBlades.espknife.espBlck_Fx NV-- Add Casque M1.espThe Black Armor.espSneaking_SuitNV.espHolster Gear.espFarmingSomebodyNotBob.espFarmingSomebodyNotBobHH.espProjectRealityMkIv5HDR.espEVE FNV.espProject Nevada - EVE.espWMEVE.espMoonShadowRace.espShilohDS-Desert Succubus CORE.esp EDIT: It seems like the crash occurs whenever the CIU's dialogue tree switches to NVDLC03DialogueHQBuddiesNVDLC03SinkMainComputerTalkerTopic008 (the dialogue is listed in the GECK as "Indubitably, sir.", though the CTD occurs before this line is heard in-game). It also seems to occur whenever you bring up the barter window with it. Basically, anything that exits dialogue with the Sink CIU causes a crash. Very puzzling. EDIT 2: Some other weirdness; apparently, it's letting me install the other personality modules without having installed the CIU first. That's... odd. It's not supposed to do that, is it? Is "All My Friends Have Off Switches" really this bugged? Edited March 10, 2012 by Allanx Link to comment Share on other sites More sharing options...
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