ADestroyer97 Posted October 8, 2017 Share Posted October 8, 2017 So now that SKSE and SkyUi are finally here, I thought that I would be able to use some HUD mods from Oldrim on SSE such as "A Matter of Time". However when manually download them, and export them into NMM, I try and launch Skyrim or my SKSE_launcher from the gamefolder and the game fails to load altogether, I know it is the .bsa file stopping my game loading because when I remove it, my game loads straight away. Any tips would be appreciated :) Link to comment Share on other sites More sharing options...
IsharaMeradin Posted October 8, 2017 Share Posted October 8, 2017 The BSA format is different in SSE than it is in the original Skyrim. Your solution is to extract the BSA contents. Then you can either repack them as SSE BSA files or leave them as loose files. If you want NMM or other mod manager to properly handle those files, you'll need to not extract the BSA files into the data folder but rather into a clean folder where you can repack them for proper installation. Link to comment Share on other sites More sharing options...
ADestroyer97 Posted October 8, 2017 Author Share Posted October 8, 2017 How exactly would I go about repacking the BSAs to use in SSE? Link to comment Share on other sites More sharing options...
cdcooley Posted October 8, 2017 Share Posted October 8, 2017 If you have to ask how you should be waiting a little while longer to see if the mod authors themselves port the mods over to SSE. Many authors are waiting until SKSE is out of alpha mode before releasing their mods. Link to comment Share on other sites More sharing options...
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