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Hybrid Armour - Daedra/Dova


Kelgen

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I am posting this here because as far as mods go I can use the CK to create a level, or modify stats, but I cannot texture, model.

 

I am proposing an entire armour/Weapon set which is Made from Ebony, Daedra hearts, and Dragon bones.

 

Appearance: A blend of the Deadric/Dragon bone armours. A smoother version of Daedric with the points of the dragon bone showing through and the glow of the Daedric.

 

I would have the armour type as the best compared to the two - Armour rating, Weight, and if possible the helm with a natural 3rd' avail enchantment slot (or if there is no option to have a slot that we can fill, then a default enchantment selectable from the crafting menu)

 

The blade would also be superrior in the same ways.

 

I would have the cost of making the item much higher. 50% more ebony, 2 Deadra hearts, and three times as many dragon bones per item. This can be because the rate of failure to merge the two is high and costly, so redundancy is needed in the crafting process. Often people like the glossy look or some kind of sexy appearance. This can be lore friendly by using gold/silver/moonstone/quicksilver/orichalcum as a base for a enamal coating on the armour pieces. Maybe 1 ingot of some kind of the choosing of the mod's creator.

 

Smithing 100 is needed as well as both daedric and dragon smithing perks.

 

I would also have a 50% chance the smithing fails and all the items are consumed. If a player is playing without save/reload like I do. It feels more risky as the smith is trying to merge very incompatable traits. The % chance to fail can be reduced by 10% per 20 smithing points over 100 achieved through potions or enchanted equipment.

 

Now there is a benefit to using these bonus to smithing which isn't an exploit.

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