imaqtpiesub Posted October 9, 2017 Share Posted October 9, 2017 (edited) Hey guys, This is asking a lot but could anyone help check this short load order (of my entire 160ish pugins). This is the bottom half and the only parts that give me errors in xEdit. These mods obviously conflict and theres no going around that but I just want to make SURE they are in the most beneficial order. Also any insight into the errors of xedit, mainly the navmesh ones and if they would cause crashes or just "simply" result in empty voids in my game where something was replaced. THANKS This is my current load order for the mods that matter: AKSKyrimUndergroundAlternate StartRAO - Alternate Start PatchImmersive Citizens - AI OverhaulOpen Cities JK's Whiterun-Open cities SSEImmersive Citizens - OCS patch (open cities)SoS ImmersiveCitizens PatchRLO - IC PatchRelationship Dialogue OverhaulRDO - AFTRDO - USSEP PatchRealisticWaterTwoRW2 + Verdant patchPalaces Castles EnhancedPCE - USSEPPCE - Live Another LifePCE - Immersive CitizensPCE- Open CitiesPCE - RDOPCE - RLOSSEMergedBashed Patch BELOW ARE THE XEDIT ERRORS (Probably can ignore the abandonedprisonCELL in SKYRIMUNDERGROUND as I'm almost certain that's the same cell as Alternate Start) [00:03] Checking for Errors in [0A] AKSkyrimUnderground.esp[00:05] [REFR:0A5314B9] (places FarmBTrapdoor02 "Trapdoor" [DOOR:000E9E08] in GRUP Cell Persistent Children of DarkwaterCrossingGoldenrockMine "Goldenrock Mine" [CELL:00013A8A])[00:05] REFR \ XNDP - Navigation Door Link \ Teleport Marker Triangle -> <Warning: Navmesh triangle not found in "[NAVM:00061DCB] (in GRUP Cell Temporary Children of DarkwaterCrossingGoldenrockMine "Goldenrock Mine" [CELL:00013A8A])">[00:07] [REFR:0A35C0B3] (places ImpDoorExtHoleDoorLoad01 "Wooden Door" [DOOR:0004E2C2] in GRUP Cell Persistent Children of AbandonedPrison01 "Abandoned Prison" [CELL:00021594])[00:07] REFR \ XNDP - Navigation Door Link \ Teleport Marker Triangle -> <Warning: Navmesh triangle not found in "[NAVM:0005819D] (in GRUP Cell Temporary Children of AbandonedPrison01 "Abandoned Prison" [CELL:00021594])">[00:08] Checking for Errors in [0B] Alternate Start - Live Another Life.esp[00:09] Checking for Errors in [0C] RAO - Alternate Start Patch.esp[00:09] Checking for Errors in [0D] Immersive Citizens - AI Overhaul.esp[00:16] NPCOWhiterunLuciaSitNearBanneredMare19x2 [PACK:0DFCC0AE][00:16] PACK \ Package Data \ Data Input Values \ Value \ PTDA - Target \ Target Data \ Target -> Target is not persistent[00:17] Checking for Errors in [0E] Open Cities Skyrim.esp[00:17] [REFR:00077323] (places SHouseDoor01 "Door" [DOOR:000368CE] in GRUP Cell Persistent Children of SolitudeCastleDourTower "Castle Dour, Tower" [CELL:00077289])[00:17] REFR \ XNDP - Navigation Door Link \ Teleport Marker Triangle -> <Warning: Navmesh triangle not found in "[NAVM:000772CD] (in GRUP Cell Temporary Children of SolitudeCastleDourTower "Castle Dour, Tower" [CELL:00077289])">[00:19] Checking for Errors in [0F] JK's Whiterun-Open cities SSE.esp[00:19] Checking for Errors in [10] Immersive Citizens - OCS patch.esp[00:19] Checking for Errors in [11] SoS_ImmersiveCitizens_Patch.esp[00:19] Checking for Errors in [12] RLO - IC Patch.esp[00:19] Checking for Errors in [13] Relationship Dialogue Overhaul.esp[00:23] Checking for Errors in [14] RDO - AFT v1.66 Patch.esp[00:24] Checking for Errors in [15] RDO - USSEP Patch.esp[00:24] Checking for Errors in [16] RealisticWaterTwo.esp[00:24] Checking for Errors in [17] RealisticWaterTwo+-+Verdant+Patch.esp[00:24] Checking for Errors in [18] RealisticWaterTwo - Watercolor.esp[00:24] Checking for Errors in [19] Palaces Castles Enhanced.esp[00:24] _CuNPCGuardWeak "Solitude Guard" [NPC_:191EECA5][00:24] NPC_ \ Tint Layers \ Layer \ TINI - Tint Index -> <Tint layer index 24 not found in NordRace "Nord" [RACE:00013746]>[00:24] NPC_ \ Tint Layers \ Layer \ TINI - Tint Index -> <Tint layer index 31 not found in NordRace "Nord" [RACE:00013746]>[00:27] [REFR:0007C3DF] (places RiftenDoorLoad01 "Door" [DOOR:0004D6ED] in GRUP Cell Persistent Children of [CELL:00016BE0] (in RiftenWorld "Riften" [WRLD:00016BB4]) at 42,-25)[00:27] REFR \ XNDP - Navigation Door Link \ Teleport Marker Triangle -> <Warning: Navmesh triangle not found in "[NAVM:000F7E94] (in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Riften" [WRLD:00016BB4] at 42,-25))">[00:28] Checking for Errors in [1A] PCE - USSEP Patch.esp[00:28] Checking for Errors in [1B] PCE - Live Another Life Patch.esp[00:28] Checking for Errors in [1C] PCE - Immersive Citizens AI Overhaul Patch.esp[00:28] Checking for Errors in [1D] PCE - Open Cities Patch.esp[00:28] Checking for Errors in [1E] PCE - RDO Patch.esp[00:28] Checking for Errors in [1F] PCE - RLO Patch.esp[00:28] All Done! Edited October 11, 2017 by imaqtpiesub Link to comment Share on other sites More sharing options...
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