PestMastah Posted October 13, 2017 Share Posted October 13, 2017 Think I suggested this somewhere before but I don't think it ever got legs.I was very disappointed in the way that the Silverhand (ANTI-werewolf) faction was set up and portrayed in Skyrim.This group, which would oppose werewolves on sight, was not used properly. In fact, they are set way out in the wilderness at an unmarked location and are hostile the moment you walk upon them. Kinda odd... because it seems to me things should be the other way around. The Companions (which are like the Fighters Guild) are based in Whiterun... Seems to me that turning into a werewolf isn't exactly a honored thing... but regular skyrim folk would fear it (assumng the even believed). Back in Morrowind, there were some factions that if you joined one... another one would refuse to take you in if you had a reputation with their enemy.Why not fix some things here in Skyrim in regards to this? Make the Silver Hand to be the Official Werewolf hunting Faction... and if you join the Companions and become a werewolf... somehow they discover it and become your enemy from then on. This might take some AI reworking as they would not want to attack you in the middle of day in the city... but stalk you down and wait for that moment you go into werewolf mode maybe. I Dunno.... but it does seem like this was something they were going to do... but for whatever reason failed to finish, implement, or reap from. It can be done as easily as ... Whichever you join first.... you cannot join the other. And the other becomes your enemy or has a negative disposition towards you thereafter. Companions can be based in Whiterun... Silver Hand maybe based in either Winterhold or one of the other Lore-relevant cities out there. Perhaps, this would really be great for the TES Arena Cities Mod ? Someone know the author... get him to add SilverHand recruiting offices in some of those towns.Just make sure to fix the allegiances to the ones already present in the game based on the player joining the faction. Siver hand seems like more of a "Good" faction... who look for werewolves in general.. Maybe they got their suspicions about the Companions? Either way... surprised this has not been fully explored Link to comment Share on other sites More sharing options...
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