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[LE] How do I make schematics or a book for my armor mods?


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maybe the title is a bit odd but really I dont really know how to ask this. So allow me to elaborate.

 

I want a book in game, that when the book is in your inventory you get the ability to craft a special set of armor and weapons, in the same way that Cassandra Frost witch Outfit by nsk13 and the bikini armors of nisetanaka do.

 

The idea is to reduce the stuff in the smithing menu and make it a little bit more interesting to get, also that a character that does not have high smithing can craft the armor.

 

For what I can tell by cheking the mods of nsk13 and nisetanaka, maybe having the book in the player inventory adds a perk to craft the armor, and removing the book, removes the perk. But I am not sure how to do that.

 

So please can anybody help me, any advice, guide, or help is appreciate.

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Very easy. You create the object you want the player to be required to have, the book. Then on the constructible object record you add a condition for GetItemCount for whatever the book is. I would use > 0 so if they somehow end up with more than 1 it doesn't break the mod. Then just place the book somewhere, or make some other means for the player to acquire it.

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If you want to get really fancy you can also add a script to the book that sets a quest stage when you read it and put that quest stage as a condition as well. You wouldn't need to write a script; there are several default ones that will set stages when a book is read, just go to add script and search for onread or onclosebook or setstage. This is totally unnecessary but it would be a cool extra.

 

What's fun about this is the player needs to actually read the book to "gain the knowledge" to craft the stuff. You could put images of the armor in the book or something. Having the book in your inventory should still be set as a condition, though, because that way people can set the book aside again later to un-clutter their crafting menu.

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