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do not know what's happening


nikitos8864

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no longer contains that property
[10/14/2017 - 10:18:35PM] VM is thawing...
[10/14/2017 - 10:18:35PM] Error: Unable to call AddItem - no native object bound to the script object, or object is of incorrect type
stack:
[<NULL form> (0006FC45)].Actor.AddItem() - "<native>" Line ?
[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 6
[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15
[10/14/2017 - 10:18:35PM] Error: Unable to call AddItem - no native object bound to the script object, or object is of incorrect type
stack:
[<NULL form> (0006FC45)].Actor.AddItem() - "<native>" Line ?
[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 6
[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15
[10/14/2017 - 10:18:35PM] Error: Unable to call AddItem - no native object bound to the script object, or object is of incorrect type
stack:
[<NULL form> (000414FA)].Actor.AddItem() - "<native>" Line ?
[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 6
[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15
[10/14/2017 - 10:18:35PM] Error: Unable to call AddItem - no native object bound to the script object, or object is of incorrect type
stack:
[<NULL form> (000414FA)].Actor.AddItem() - "<native>" Line ?
[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 6
[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15
[10/14/2017 - 10:18:35PM] warning: (5D024B65): Ref is in an unloaded cell, so it cannot cast spells..
stack:
[ (5D083C61)].SPELL.Cast() - "<native>" Line ?
[_Frost_System_Shelter (5D06811E)]._frost_sheltersystem.Update() - "_Frost_ShelterSystem.psc" Line 56
[_Frost_System_Shelter (5D06811E)]._frost_sheltersystem.OnUpdate() - "_Frost_BaseSystem.psc" Line 47
[10/14/2017 - 10:18:36PM] warning: (5D024B65): Ref is in an unloaded cell, so it cannot cast spells..
stack:
[ (5D024B69)].SPELL.Cast() - "<native>" Line ?
[_Frost_System_Shelter (5D06811E)]._frost_sheltersystem.Update() - "_Frost_ShelterSystem.psc" Line 57
[_Frost_System_Shelter (5D06811E)]._frost_sheltersystem.OnUpdate() - "_Frost_BaseSystem.psc" Line 47
[10/14/2017 - 10:18:36PM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None].VampireSunISMDEffectScript.UnregisterForUpdate() - "<native>" Line ?
[None].VampireSunISMDEffectScript.OnEffectFinish() - "VampireSunISMDEffectScript.psc" Line 326
[10/14/2017 - 10:18:36PM] Error: Unable to call RemoveItem - no native object bound to the script object, or object is of incorrect type
stack:
[<NULL form> (0006FC45)].Actor.RemoveItem() - "<native>" Line ?
[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 7
[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15
[10/14/2017 - 10:18:36PM] Error: Unable to call RemoveItem - no native object bound to the script object, or object is of incorrect type
stack:
[<NULL form> (000414FA)].Actor.RemoveItem() - "<native>" Line ?
[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 7
[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15
[10/14/2017 - 10:18:36PM] Error: Unable to call RemoveItem - no native object bound to the script object, or object is of incorrect type
stack:
[<NULL form> (000414FA)].Actor.RemoveItem() - "<native>" Line ?
[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 7
[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15
[10/14/2017 - 10:18:36PM] Error: Unable to call RemoveItem - no native object bound to the script object, or object is of incorrect type
stack:
[<NULL form> (0006FC45)].Actor.RemoveItem() - "<native>" Line ?
[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 7
[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15
[10/14/2017 - 10:18:38PM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None].VampireSunISMDEffectScript.UnregisterForUpdate() - "<native>" Line ?
[None].VampireSunISMDEffectScript.OnEffectFinish() - "VampireSunISMDEffectScript.psc" Line 343
[10/14/2017 - 10:18:50PM] warning: Property UCDraugr2GSThrust on script aaaUCDraugrScript attached to Active effect 2 on (FF0020AF) cannot be initialized because the script no longer contains that property
[10/14/2017 - 10:18:50PM] warning: Property UCDraugr1HMRunSlash on script aaaUCDraugrScript attached to Active effect 2 on (FF0020AF) cannot be initialized because the script no longer contains that property
[10/14/2017 - 10:18:50PM] warning: Property UCDraugr2HMStamp on script aaaUCDraugrScript attached to Active effect 2 on (FF0020AF) cannot be initialized because the script no longer contains that property
[10/14/2017 - 10:18:50PM] warning: Property UCDraugr1HMX3 on script aaaUCDraugrScript attached to Active effect 2 on (FF0020AF) cannot be initialized because the script no longer contains that property
[10/14/2017 - 10:18:50PM] warning: Property UCDraugr2HMTurnSlash on script aaaUCDraugrScript attached to Active effect 2 on (FF0020AF) cannot be initialized because the script no longer contains that property
[10/14/2017 - 10:18:50PM] warning: Property UCDraugr2GSRunThrust on script aaaUCDraugrScript attached to Active effect 2 on (FF0020AF) cannot be initialized because the script no longer contains that property
[10/14/2017 - 10:18:56PM] Those fools are actually fighting! [Actor < (00000014)>] [Actor < (0009872C)>]
[10/14/2017 - 10:18:58PM] Those fools are actually fighting! [Actor < (00000014)>] [Actor < (0009872C)>]

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invalid information, ignore. unless you have created a script and want to know if it is working, their is literally no reason to look at papyrus logs.

 

papyrus logs are not to identify a cause for a crash, freeze, or other issues.

 

i recommend disabling papyrus logging, as not only does it use resources, but it can in fact cause the game to crash.

 

all papyrus logs do is tell you what the scripts are doing.

Edited by Guest
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