spookymunky Posted November 1, 2017 Share Posted November 1, 2017 hmm, I dunno if that counts... grey area ? Edit: I mean permission to edit it and add to other mods is a different thing from porting it to a different game (is two separate permission things on the nexus)... and given the time that has passed..... It's your account to gamble with as you feel fit though, probably nothing bad will happen. 80% sure you will be fine :smile: Link to comment Share on other sites More sharing options...
RyanPBaskett Posted November 2, 2017 Share Posted November 2, 2017 Ashfyr, that would be amazing if you did it! If you have the permission please do and I would be sincerely grateful! :D Link to comment Share on other sites More sharing options...
scipher99 Posted November 7, 2017 Share Posted November 7, 2017 Ryan unpack the .bsa file, optimize all the meshes with nifoptimize ,and run the .esp through the CK. Add all files by hand and activate .esp and your done. Its super easy everything should run except scripts if your not using SKSE64. Link to comment Share on other sites More sharing options...
Deleted31914845User Posted December 26, 2017 Share Posted December 26, 2017 Any updates on the port? Link to comment Share on other sites More sharing options...
cripps88 Posted April 17, 2018 Share Posted April 17, 2018 I have permission from the author to edit and add his mod to other mods, as long as I credited him. It was a few years ago that he gave me permission, but I see no reason I couldn't add it to a collection or something and upload to nexus here shortly.Please for the love of talos do this. Link to comment Share on other sites More sharing options...
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