LooseEnds Posted October 15, 2017 Share Posted October 15, 2017 Hi All Can anyone give me a head-up on if it's possible to divide a interior cell into different location names and use those names as markers for npcs to sandbox in those location example: cell name is Azura Sanctum it has four main area's with a top floor which has a large chapel with Aranea rooms off to the east side of the chapel and to the North a priests and Acolyte dorm area with all the usual mod con's on the lower portion of the temple we have a Inn bath house area. with these three area within the cell I was hoping their was a way of seperating them and giving them some sort of names like Azura chapel, Azura Inn, and Azura Bathhouse I would then be able to sandbox my npc's in the different locations instead of the whole cell. I've create a few NPC and have given them AI packages standard sleep work and I was hoping to put in a multi-sandbox wonder package. I do have a few Npcs with the multi-sandbox package working very well with other cell locations e.g. Azura Infirmary, Azura Conservatory, Azura Barracks and Azura Jail and Armoury Cells. At the moment of tried placing xmarkers around each location and pointing my npc to them but all the do is go and sit on the xmarkers at those locations instead of sandboxing that location, not what I wanted. Any assistants will be much appreciated. Link to comment Share on other sites More sharing options...
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