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Black-ish body in CK and game


elmanouche

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Hello,

 

Before posting this issue, I've, of course, done multiple searches on the forum and google.

 

Here's my problem.

I'm converting armours to fit my body mesh and for some reason 2 of them have a bug :

The visible skin appear in black in CK and in-game.

cuirasslight_1.nif

http://img96.imageshack.us/img96/2928/lightblack.png

 

cuirassheavychieftain_1.nif

http://img59.imageshack.us/img59/9506/chieftainblack.png

 

Mesh in black

 

In this archive there is 4 .nif

cuirasslight_0.nif > works fine

cuirasslight_1.nif > black body

cuirassheavychieftain_0.nif > works fine

cuirassheavychieftain_1.nif > black body

 

cuirasslight_0 and cuirasslight_1 are exactly the same in nifscope, same goes for heavychieftain 0 & 1.

 

In game the black appear only when at maximum weight, which is obvious since it uses the _1.nif. Reducing the weight by one tick the body shows fine, since it uses a morphed _0.nif. Which also means that my vertices are exactly the same.

 

 

I've been trying MANY ways of import/export, recreating the partitions same as vanilla, flipping faces and so on and more, with no result.

 

Tools used :

Blender 2.49b

NifScript for blender 2.5.08

NifScope 1.1.0 RC6 with last xml from throttlekity

but it does same with nifscope 1.1.0 RC1

 

 

SO I'm asking for help, maybe someone will see what I haven't.

 

Thanks in advance

 

Elmanouche

Edited by elmanouche
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