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Texture problem, please help!


HermaeusPriest

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Greetings. There's a strange problem with my mode. Sorry if it's simple, it'd my first mode and I cann't find the solution. ALso sorry my English, I'm not the native speaker.

I made a simple retexture mode that adds a new robe to the game. Everything works exept of the one thing: Argonians and Khadjits are refusung to use the new retextured model and replacing it with the original version.

Here's the link
https://www.nexusmods.com/skyrim/mods/87359/?

Thanx.

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I see two things that are causing you a problem.

 

1. When I opened your mod in TesVEdit, the file path for the meshes is:DLC02\Clothes\Temple\TempleHoodFKha_1.nif while it unpacks at \Skyrim\Data\meshes\robes\clothes\temple

 

2. opening the mesh nif file and going to the BSShaderTexureSet and opening texture, the texture path is d:\the elder scrolls v - skyrim\data\textures\robes\clothes\templeoutfit\temple daedric outfit_hood_d.dds. You should shorten that path to start at textures since not everyone's computer is set up like yours.

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1. This is strange, I chosed the correct path for Khadjit and Argonian meshes. Checked it out one more time in Kreation Kit.

maybe I should try that TesVEdit...
2. Changed it, thanx. Still everyting works exept of cats and lizards :confused:

UPD. Found it!!
All I needed to do is to check the "show all" box in the "models" section LOL

Thanx again, the Tes5edit helped me :)

Edited by HermaeusPriest
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