Ross2398 Posted October 17, 2017 Share Posted October 17, 2017 So I'm working on a custom world space. I am NOT using a height map, I'm sculpting everything by hand (yeah call me crazy if you want, IDC it's how I want to do it). So, I was working on it and realized the town I was working in, was at the center of the pip boy, but I wanted it to be at the bottom left. So I made a custom map so I can set markers where I want main towns to go so I can line them up while I work in the creation kit. Maybe that sounds confusing to you, maybe it doesn't, IDK. Point is, I need to find out how to get my map into the pip boy before I can continue onwards. I made my map a .dds, and put it in the interface/pip-boy folder, next to the satellite commonwealth mod map I have installed. I set my custom map as the map data in the creation kit, but It still shows up as the commonwealth when I'm in my world space. Why is this, and how can I fix it? really want to know ASAP so I can get back to working on my mod. Thanks. Link to comment Share on other sites More sharing options...
speedynl Posted October 17, 2017 Share Posted October 17, 2017 if i remember right, when editing your world there is a option for loading your pipboy map, just look at commonwealth and you see what i mean Link to comment Share on other sites More sharing options...
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