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[LE] Altering Weapon Effect


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I'm totally new to Skyrim modding, semi-new to programming in general.

I have read the scripting tutorial on Creation Kit Wiki and wanted to ask something:

I'd like to alter the way damage works. So, I'd like to make weapons apply damage-over-time effects instead of direct damage, also damage stamina. Then to create consumables and spells with custom effects. Then to make armor react differently to different weapon types. Could anyone please suggest me a fitting tutorial?

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Weapons dealing damage over time.

 

Do you mean EVERY weapon in the game or certain weapons? IF you mean every weapon you will need to script for this. I can't help you there as I don't script. IF you mean a certain weapon then easy, just create an enchantment with no visual effects and no description that adds the bleeding and stamina damage.

 

 

Your second question I'm not sure about.

 

I know that it's possible to create weapons that deal damage to certain armor differently with a custom enchantment and conditions by using the "WornHasKeyword" condition with the "Armor_Material_Type" keyword assigned to all armors.

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I mean every weapon.

So, there is a mod "Bleed them dry", which gives every attack a chance of applying bleeding depending on the weapon type and the character's skill. From what I can see, the bleeding effect is a spell, which is applied when OnHit event happens with an actor via script. The spell part I understand, the script is a different matter.

Edited by RussianInquisitor
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