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huge problems with facetinkmasks


aarons6

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so im making my own race..

i copied over the DEFUALT meshes and texures into a seperate subfolder tree.

 

i made ALL of the headparts and skin to reflect on the new textures and meshes..

 

the race works perfect.. i have a face, a body, textures.. its just the way i want.. except ONE HUGE PROBLEM :(

 

in the CK for NPCs, the tints for lower eye sockets are on the FORHEAD :(

 

i cant figure this out.. its the default textures.. its the default meshes.. its the default skin.. i havent gotten that far to put my new ones in yet.

 

its not highres stuff.. its straight from the skyrim data files..

 

 

now here is the crazy part, it has no problems when i go into the racebuilder menu and play around with the default colors, they look great..

then i go to actors, new, choose my race and then things start messing up..

i choose skin color, OK

i choose upper eyelid color, OK

i chose lower eyelid color, NOT OK.. it draws the color on the forhead :(

lip color, OK

eyeliner color, OK

 

i looked in the dds for the lower eyelids, nothing.. i took the one straight from the game.

 

this should work.. its driving me crazy.

 

anyone know where i should look?

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