exneph Posted March 12, 2012 Share Posted March 12, 2012 Hey all. For some reason when I'm cleaning out my mod's cell references with either program it won't actually save the changes. Nearly all the references (Cell block #, Sub-block #, children/persistent/temporary if there are any, cell name, whatnot..) will be removed, save one. The DarkBrotherhoodSanctuary cell, and it's blocks/orphans. No matter what I do, these will always persist. Even when removed via CK, they come back. When removed via TESVsnip, they SEEM to be removed but upon loading the mod it brings up the form files count. Yes, it shows that currently they are reduced by four forms, but upon clicking either Yes to update header or No and saving, the cells/blocks/orphans still exist. Any ideas? I haven't modified dialogue. No script changing. I'm fairly certain that if I've used a static/activator with scripts attached FROM the DarkBrotherhood cell, they've been removed from my mod. I just want these references removed so when I finally release this thing, it won't affect anything but my own cells. Thanks for any help whatsoever. Link to comment Share on other sites More sharing options...
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