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Freeze actor value


grestl

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Hi guys!

 

I am trying to find out if there is any way to- so to say- 'freeze' the current value of an AV, means to neglect any changes made to the AV in question by whatever.

 

I dont think creationkit is able to do that and I still cant handle my papyrus...

 

More precise, i am basically looking for a way to prevent any changes to - for example - leftmobilitycondition as long as a set of conditions is met

 

Thanks to anybody reading this, huge thanks to anybody that has a solution to this! :)

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