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CGI Leliana mod question


Greinke34

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Greetings.

 

I was searching hairstyle mods and i stumbled with this heardmorph that tmp7704 made long time ago, and i wanted to add that hairstyle for the character creation for my new character in the next playthrough for my personal use, thing is, i have zero idea how to do it, i've been searching half an our in google on how might do it, but i didn't find anything.

 

someone could help me?

 

http://social.bioware.com/project/2224/#details

Edited by Greinke34
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tmp included 3 new hairstyles in the archive, so I'm uncertain which one you are interested... I'll include info for all three in my suggestions.

 

To use any non-vanilla assets (including hairstyles) in the in-game Character Creator requires editing the game's chargenmorphcfg.xml file (found in the override folder) to include them as assets.

 

The XML can be edited manually (with Notepad or another plain text editor) or by using TerraEx's CharGenMorph Compiler utility... normally I'd just suggest the latter and leave you to it, but tmp didn't include an XML for merging in his archive, so things aren't normal. Or easy. *sigh*

 

====

 

To edit the XML manually, first make a backup in a safe place (in case anything goes wrong). Open the XML in your TXT editor (I use Notepad) and add the following three lines in the <hairs> <human female> section, below the existing information and above the </human_female> tag:

 

<resource name="hf_har_hb7704a_0" cut="1" />
<resource name="hf_har_hb7704b_0" cut="1" />
<resource name="hf_har_hdt2b_0" cut="1" />

 

Save the XML. The three additional hairs will appear in the CC at the last three slider positions.

 

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Or, see here for an edit of the chargenmorphcfg.xml with tmp's three hairstyles, for merging with the CharGenMorph Compiler linked above.

 

Example of one hair in CC, on my uglyface Warden:

 

 

4741-2-1508776707.jpg

 



Edited by theskymoves
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