orangedeal Posted October 22, 2017 Share Posted October 22, 2017 All the characters (verified every NPC-record) in my mod have fixed level (1-st) and health (around 100 HP).But there is a group of raiders over the water pump, not far from Red Rocket, which is near Sanctuary Hills. One of these raiders ((00246cd4)[PP]) and a dog (00246cd5) also have 100 HP and 80 HP, but as soon as I shoot one time these characters, their health automatically rises to 300 (minus some HP due to a shot). Is this some kind of quest script? Nowhere written that they were legendary enemies. And their appearance is disabled.It was not such an old save file, besides, I finished editing NPC long time ago. But just in case, I started a new game, by teleporting via console to Red Rocket from the main menu. I didn't see this glitch anymore. I need to understand, why their health increased after the first hit.It looks confusing. Link to comment Share on other sites More sharing options...
Zzyxzz Posted October 24, 2017 Share Posted October 24, 2017 Its an engine bug. When they get hit, they recalc their HP. There is nothing you can do to fix that. Link to comment Share on other sites More sharing options...
orangedeal Posted October 29, 2017 Author Share Posted October 29, 2017 (edited) If the number is recalculated, so from what value? Why 300... Edited October 29, 2017 by orangedeal Link to comment Share on other sites More sharing options...
Zzyxzz Posted October 30, 2017 Share Posted October 30, 2017 If the number is recalculated, so from what value? Why 300... Nobody knows. Maybe from the RACE Record Link to comment Share on other sites More sharing options...
orangedeal Posted October 31, 2017 Author Share Posted October 31, 2017 Nobody knows. Maybe from the RACE RecordI prescribe such parameters only in one place - a race or an actor (humans and dogs ony in each Actor entry). There is no duplication. After that, I started a new game several times (by jumping from the main menu to the Red Rocket) and I met these NPCs, including a dog and there were no such problems. So it looks like it's left from the old save. Link to comment Share on other sites More sharing options...
orangedeal Posted January 30, 2018 Author Share Posted January 30, 2018 I found where the 300 HP comes from. It's SynthGen2RaceValentine. I prescribed this number for this race, but why this number is prescribed for some NPC from race dog and human, I can't understand. This applies only to health, other parameters, such as strength, perception, etc., are not replaced. Is this a bug? Are there any other glitches like this? Link to comment Share on other sites More sharing options...
orangedeal Posted January 30, 2018 Author Share Posted January 30, 2018 (edited) Why is this race indicated? No entry that is referenced has such race. I'm confused and see only one solution and I don't like it.I was wrong at the beginning - don't need to shoot NPC to get his HP grew to 300. They just can respawn with 300 HP (or whatever I set in SynthGen2RaceValentine). screenshotshttp://distlinks.net/img/lnk/01_f42d8qh.gifhttp://distlinks.net/img/lnk/02_h9an6s2.gifhttp://distlinks.net/img/lnk/03_k81vgrt.gifhttp://distlinks.net/img/lnk/04_j91sdwr.gif Edited January 30, 2018 by orangedeal Link to comment Share on other sites More sharing options...
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